View source for Module:SkillUnlocks

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local p = {}
--This module polls various game data sources to produce a full list of skill
--level unlocks for each skill. The game has a hard-coded set of "milestones"
--for each skill that does the same thing, but it is not exhaustive and not
--permanently visible for most combat skills.
local Shared = require('Module:Shared')
local Constants = require('Module:Constants')
local Icons = require('Module:Icons')
local Items = require('Module:Items')
local CombatAreas = require('Module:CombatAreas')
local CHECK_ITEMS = {'Attack', 'Strength', 'Defence', 'Ranged', 'Magic',
'Slayer'}
local CHECK_AREAS = {'Slayer'}
local TYPE_SORT_ORDER = {
['item'] = 1,
['combatArea'] = 2,
['slayerArea'] = 3,
 
 
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Debug console
* The module exports are available as the variable "p", including unsaved modifications. * Precede a line with "=" to evaluate it as an expression or use print(). Use mw.logObject() for tables. * Use mw.log() and mw.logObject() in module code to send messages to this console.

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