View source for Module:Skills/Gathering
From Melvor Idle
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--Splitting some functions into here to avoid bloating a single file
local p = {}
local Constants = require('Module:Constants')
local Shared = require('Module:Shared')
local GameData = require('Module:GameData')
local SkillData = GameData.skillData
local Common = require('Module:Common')
local Common = require('Module:Common')
local Items = require('Module:Items')
local Icons = require('Module:Icons')
local Skills = require('Module:Skills')
local ItemSourceTables = require('Module:Items/SourceTables')
function p.getRecipeRequirements(skillName, recipe)
local reqText = {}
if recipe.level ~= nil then
table.insert(reqText, Icons._SkillReq(skillName, recipe.level, false))
end
if recipe.totalMasteryRequired ~= nil then
000
1:0
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