View source for Module:Skills/Gathering
From Melvor Idle
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--Splitting some functions into here to avoid bloating a single file
local p = {}
local Constants = require('Module:Constants')
local Shared = require('Module:Shared')
local GameData = require('Module:GameData')
local SkillData = GameData.skillData
local Common = require('Module:Common')
local Modifiers = require('Module:Modifiers')
local Items = require('Module:Items')
local Icons = require('Module:Icons')
local Skills = require('Module:Skills')
local ItemSourceTables = require('Module:Items/SourceTables')
local function lootValueText(lootValue)
local returnPart = {}
for _, currencyDefn in ipairs(GameData.rawData.currencies) do
-- Guarantee order by iterating through currency game data definition
local currID = currencyDefn.id
local val = Shared.round(lootValue[currID], 2, 2)
000
1:0
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