View source for Module:GolbinRaid

From Melvor Idle

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local p = {}
local Shared = require('Module:Shared')
local GameData = require('Module:GameData')
local Modifiers = require('Module:Modifiers')
local Icons = require('Module:Icons')
local Items = require('Module:Items')
local Num = require('Module:Number')
function p.getCrateContents(frame)
local weightDesc = {
[1] = 'Bugged Rare',
[4] = 'Ultra Rare',
[10] = 'Rare',
[20] = 'Uncommon',
[35] = 'Common'
}
local resultTable = mw.html.create('table')
resultTable:addClass('wikitable'):addClass('stickyHeader'):addClass('sortable')
 
 
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000
1:0
Debug console
* The module exports are available as the variable "p", including unsaved modifications. * Precede a line with "=" to evaluate it as an expression or use print(). Use mw.logObject() for tables. * Use mw.log() and mw.logObject() in module code to send messages to this console.

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