View source for Module:Mazunki/Dungeons

From Melvor Idle

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local pm = require("Module:CombatAreas/AreaTables")
local p = {}
local AreaData = mw.loadData('Module:CombatAreas/data')
local Constants = require('Module:Constants')
local Shared = require('Module:Shared')
local Icons = require('Module:Icons')
local Items = require('Module:Items')
local Monsters = require('Module:Monsters')
local CombatAreas = require('Module:CombatAreas')
local Pets = require('Module:Pets')
function p.getDungeonTable(frame)
local result = '{| class="wikitable sortable stickyHeader"'
result = result..'\r\n|-class="headerRow-0"'
result = result..'\r\n!Icon!!Dungeon!!Monsters!!Boss Level!!Total HP!!Min DR (melee)!!Min DR (ranged)!!Min DR (magic)!!Reward(s)!!Boss Pet'
for i, dungIdx in ipairs(AreaData.displayOrder.dungeons) do
local dung = CombatAreas.getAreaByID('dungeon', dungIdx)
result = result..'\r\n|-'
 
 
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Debug console
* The module exports are available as the variable "p", including unsaved modifications. * Precede a line with "=" to evaluate it as an expression or use print(). Use mw.logObject() for tables. * Use mw.log() and mw.logObject() in module code to send messages to this console.

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