Idle: Revision history

From Melvor Idle

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7 June 2024

6 June 2024

  • curprev 13:3713:37, 6 June 2024Ayarez talk contribs 334 bytes +334 Created page with "To Idle a Dungeon or Monster means to attack it without any input from the player. <br> This is generally accepted to be able to do 100% safely, this is done by keeping their Maximum Damage under your {{UpgradeIcon|Auto Eat}} Threshold (or being 100% sure that effects like Lifesteal heal you up before taking the next hit of Damage)."