Durron597
Joined 6 November 2023
Tables I wish existed somewhere
Chance to preserve summoning
Source | Type | DLC | Summoning Charge Preservation | Other Modifiers |
---|---|---|---|---|
Elite Pillar of Endowment | Agility Pillar | +20% Chance to preserve Summoning Charges | +50 Bank Space +20% Chance To Preserve Potion Charge +20 base primary resource quantity gained in Summoning +20% chance to preserve Consumable Slot charges | |
Error creating thumbnail: File missing Dark Summon Consumable III | Item (Consumable) | Error creating thumbnail: File missing | +20% Chance to preserve Summoning Charges | +20% Summoning Max Hit -20% Summoning Familiar Attack Interval |
Runic Trail | Agility Obstacle 8 | +15% Chance to preserve Summoning Charges | +5% Chance to Preserve Resources in Summoning -16% Chance to Preserve Resources in Herblore +3 base primary resource quantity gained in Summoning | |
Sloth Obelisk | Agility Pillar | Error creating thumbnail: File missing | +15% Chance to preserve Summoning Charges | -15% Summoning Familiar Attack Interval +5% Chance to Double Items Globally +50 Bank Space +15% Ammo Preservation +15% Rune Preservation +15% Global AP (except Item Sales) |
Superior Cape of Completion | Item (Cape) | +15% Chance to preserve Summoning Charges | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +8% Damage To Slayer Tasks -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Max Skillcape | Item (Cape) | +15% Chance to preserve Summoning Charges | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +8% Damage To Slayer Tasks -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Summoning Skillcape | Item (Cape) | +15% Chance to preserve Summoning Charges | +10% Summoning Max Hit +25% Chance to Preserve Resources in Summoning -10% Summoning Interval +10 base primary resource quantity gained in Summoning for Melvor Realm only | |
Rune Crawl | Agility Obstacle 12 | +10% Chance to preserve Summoning Charges | -5% Summoning Interval -20% Chance To Preserve Potion Charge +6 base primary resource quantity gained in Summoning | |
Cape of Completion | Item (Cape) | +10% Chance to preserve Summoning Charges | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +5% Global Skill XP +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes | |
Error creating thumbnail: File missing Dark Summon Consumable II | Item (Consumable) | Error creating thumbnail: File missing | +10% Chance to preserve Summoning Charges | +10% Summoning Max Hit -10% Summoning Familiar Attack Interval |
Maximum Skillcape | Item (Cape) | +10% Chance to preserve Summoning Charges | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving +10% GP gained from Agility Rune providing items provide 2x as many runes -15% Woodcutting Interval -15% Cooking Interval x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10 Flat HP Regen +25% base primary resource quantity gained in Farming | |
Old Summoning Amulet | Item (Amulet, Passive) | +10% Chance to preserve Summoning Charges | +10% Summoning Max Hit | |
Summoners Bag | Item (Consumable) | +10% Chance to preserve Summoning Charges | +10 base primary resource quantity gained in Summoning | |
Summoning Scrolls | Item (Consumable) | +10% Chance to preserve Summoning Charges | +15 base primary resource quantity gained in Summoning +10% Chance to Preserve Resources in Summoning | |
Summoning Skillcape | Item (Cape) | +10% Chance to preserve Summoning Charges | +20% Chance to Preserve Resources in Summoning +10 base primary resource quantity gained in Summoning | |
Mark | Pet | +10% Chance to preserve Summoning Charges | ||
Error creating thumbnail: File missing Corrupted Qimican | Constellation | Error creating thumbnail: File missing | +8% Chance to preserve Summoning Charges | +16% Summoning Max Hit +8% Summoning Abyssal XP +8% Herblore Abyssal XP +8% Chance To Preserve Potion Charge -10% cost to produce Items in Herblore |
Cave Trap | Agility Obstacle 13 | +5% Chance to preserve Summoning Charges | -50 Maximum Hitpoints +5% Chance To Preserve Potion Charge -10% Chance to Preserve Resources in Skills | |
Pillar of Generosity | Agility Pillar | +5% Chance to preserve Summoning Charges | +10 Bank Space +10% Chance To Preserve Potion Charge +10% Global GP (except Item Sales) +5 Charges per Potion | |
Qimican | Constellation | +5% Chance to preserve Summoning Charges | +8% Herblore Mastery XP +8% Summoning Mastery XP +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning +8% Herblore Skill XP +8% Summoning Skill XP +5% Chance To Preserve Potion Charge -5% Herblore Interval -5% Summoning Interval | |
Error creating thumbnail: File missing Dark Summon Consumable I | Item (Consumable) | Error creating thumbnail: File missing | +5% Chance to preserve Summoning Charges | +5% Summoning Max Hit -5% Summoning Familiar Attack Interval |
Ring of Summoning | Item (Ring, Passive) | +5% Chance to preserve Summoning Charges | -0.2s Summoning Interval +8% Summoning Skill XP | |
Harold | Pet | +3% Chance to preserve Summoning Charges | +5% Accuracy Rating +5% Global Evasion +2% Chance to Double Items Globally -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP +50% Mastery Pool XP Cap -0.2s Monster Respawn Timer -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +2% of Maximum Hit added to Minimum Hit |