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| | [[File:Defence (skill).svg|thumb|right|Defence]] |
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| The Defence skill determines what armour materials you can use. Defence experience can be earned by using the Block attack style in the combat section. 4 XP is awarded per point of damage done to enemies. Higher levels of Defence increase your melee evasion rating. | | The Defence skill determines what armour materials you can use. Defence experience can be earned by using the Block attack style in the combat section. 4 XP is awarded per point of damage done to enemies. Higher levels of Defence increase your melee evasion rating. |
| == Amour Materials == | | == Amour Materials == |
Revision as of 22:52, 1 December 2019
The Defence skill determines what armour materials you can use. Defence experience can be earned by using the Block attack style in the combat section. 4 XP is awarded per point of damage done to enemies. Higher levels of Defence increase your melee evasion rating.
Amour Materials
Each armour material requires a certain defence level to be equipped. Below is a table detailing which defence level is required for which armour material.
Level Requirement
|
Material
|
1
|
Bronze
|
1
|
Iron
|
5
|
Steel
|
10
|
Black
|
20
|
Mithril
|
30
|
Adamant
|
40
|
Rune
|
40
|
Ice
|
60
|
Dragon
|
70
|
Ancient
|