Fire Guard: Difference between revisions
From Melvor Idle
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* 40% Fireball | * 40% Fireball | ||
** Launches an avoidable fireball dealing 650 dmg that inflicts burning on hit (20% HP over 5 sec) | ** Launches an avoidable fireball dealing 650 dmg that inflicts burning on hit (20% HP over 5 sec) | ||
|accuracyRating=11026|meleeEvasionRating=9536|rangedEvasionRating=12516|magicEvasionRating=7744|attackLevel=140|strengthLevel=160|defenceLevel=140|rangedLevel=100|magicLevel=100|zones=[[File:Fire God Dungeon (dungeon).svg|25px|middle|link=Fire God Dungeon]] [[Fire God Dungeon]]|drops= | |accuracyRating=11026|meleeEvasionRating=9536|rangedEvasionRating=12516|magicEvasionRating=7744|attackLevel=140|strengthLevel=160|defenceLevel=140|rangedLevel=100|magicLevel=100|zones=[[File:Fire God Dungeon (dungeon).svg|25px|middle|link=Fire God Dungeon]] [[Fire God Dungeon]]|drops=100% chance for: | ||
* [[File:Fire Shard (item).svg|25px|middle|link=Fire Shard]] 1 [[Fire Shard]] | |||
}}[[Category:Monsters]]{{Menu}} |
Revision as of 18:11, 16 May 2020
Template:V0.15Template:Monster
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |