Fire Guard: Difference between revisions
From Melvor Idle
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|accuracyRating=11026|meleeEvasionRating=9536|rangedEvasionRating=12516|magicEvasionRating=7744|attackLevel=140|strengthLevel=160|defenceLevel=140|rangedLevel=100|magicLevel=100|zones=[[File:Fire God Dungeon (dungeon).svg|25px|middle|link=Fire God Dungeon]] [[Fire God Dungeon]]|drops=100% chance for: | |accuracyRating=11026|meleeEvasionRating=9536|rangedEvasionRating=12516|magicEvasionRating=7744|attackLevel=140|strengthLevel=160|defenceLevel=140|rangedLevel=100|magicLevel=100|zones=[[File:Fire God Dungeon (dungeon).svg|25px|middle|link=Fire God Dungeon]] [[Fire God Dungeon]]|drops=100% chance for: | ||
* [[File:Fire Shard (item).svg|25px|middle|link=Fire Shard]] 1 [[Fire Shard]] | * [[File:Fire Shard (item).svg|25px|middle|link=Fire Shard]] 1 [[Fire Shard]] | ||
}}[[Category:Monsters]]{{Menu}} | }}[[Category:Monsters]][[Category:Released in v0.15]]{{Menu}} |
Revision as of 08:59, 17 May 2020
Template:V0.15Template:Monster
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |