Slayer: Difference between revisions

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[[File:Slayer (skill).svg|thumb|right|Slayer]]
[[File:Slayer (skill).svg|thumb|right|Slayer]]

Revision as of 02:10, 1 June 2020

Template:V0.15.1

Slayer

Slayer is a Combat skill that allows players to earn access to unique equipment and combat locations. Slayer experience can be earned by killing monsters in Slayer Areas or through Slayer Tasks. Slayer Coins earned through Slayer Tasks can be spent at the Shop to purchase equipment that gives a boost to slayer experience rates or allows the player to access new Slayer Areas. Slayer Areas with equipment entry requirements, require the item to be worn during combat to deal damage to the monster being fought. Raising Slayer to level 99 will unlock the Slayer Skillcape for purchase from the Shop. Equipping the Slayer Skillcape allows the player to bypass equipment requirements for Slayer Areas.

Slayer Tasks

Slayer Tasks are randomly assigned in the combat tab of the game, and are completed by killing the displayed monster. Clicking on the monster's name will initiate combat with it. Slayer tasks may be rerolled for 5% of the player's Slayer Coins.svg Slayer Coins, up to a maximum of Slayer Coins.svg 2000. Monsters killed for Slayer Tasks earn Slayer Coins.svg Slayer Coins and Slayer experience points equal to 10% of the slain monster's hitpoints.

In addition to killing monsters for Slayer Tasks, Slayer experience can be earned by killing the monsters found in Slayer Areas, at a rate equal to 5% of the slain monster's hitpoints. If the player's Slayer Task is for a monster from a Slayer Area, the experience rates will stack, giving 15% of the monster's total hitpoints as experience.

Slayer Task Mechanics

If the player's Combat Level is less than 50, then Slayer Tasks won't be given for monsters that have a higher combat level.

If the player's Combat Level is greater than 50 but less than 100, then Slayer Tasks won't be given for monsters that have a higher Combat Level, or monsters that have a Combat Level less than the [math]\displaystyle{ \text{Player's Combat Level} / 4. }[/math]

If the player's combat level is greater than 100, then any monster can be given as a Slayer Task, as long as the monster's Combat Level is greater than the [math]\displaystyle{ \text{Player's Combat Level} / 4. }[/math]

Additionally, it is not possible to receive the same monster for a task as the previous one.

The quantity of monsters assigned for a task is based on the player's Slayer level, and is a random number between [math]\displaystyle{ 5 }[/math] and [math]\displaystyle{ \text{Slayer Level}*5+4 }[/math] (inclusive).