Water Monster: Difference between revisions
From Melvor Idle
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{{V0.15.2}}{{Monster|name=Water Monster|monsterID=92|combatLevel=266|hitpoints=2400|attackspeed=2.6|attacks=* 50% [[File:Combat.svg|25px|middle]] 1-900 Melee Damage | {{V0.15.2}}{{Monster|name=Water Monster|monsterID=92|combatLevel=266|hitpoints=2400|attackspeed=2.6|attacks=* 50% [[File:Combat.svg|25px|middle]] 1-900 Melee Damage | ||
* 10% Icy Chill | * 10% [[File:Combat.svg|25px|middle]] Icy Chill | ||
** An unavoidable attack that freezes you for two attack turns. Deals no damage. | ** An unavoidable attack that freezes you for two attack turns. Deals no damage. | ||
* 40% Ice Break | * 40% [[File:Combat.svg|25px|middle]] Ice Break | ||
** Unavoidable Magic attack that deals 450 dmg. Damage is doubled if you are frozen/stunned. | ** Unavoidable Magic attack that deals 450 dmg. Damage is doubled if you are frozen/stunned. | ||
|accuracyRating=13376|meleeEvasionRating=13376|rangedEvasionRating=19646|magicEvasionRating=8896|attackLevel=200|strengthLevel=280|defenceLevel=200|rangedLevel=100|magicLevel=100|zones=[[File:Water God Dungeon (dungeon).svg|25px|middle|link=Water God Dungeon]] [[Water God Dungeon]]|drops=100% chance for: | |accuracyRating=13376|meleeEvasionRating=13376|rangedEvasionRating=19646|magicEvasionRating=8896|attackLevel=200|strengthLevel=280|defenceLevel=200|rangedLevel=100|magicLevel=100|zones=[[File:Water God Dungeon (dungeon).svg|25px|middle|link=Water God Dungeon]] [[Water God Dungeon]]|drops=100% chance for: | ||
* [[File:Water Shard (item).svg|25px|middle|link=Water Shard]] 4 [[Water Shard]] | * [[File:Water Shard (item).svg|25px|middle|link=Water Shard]] 4 [[Water Shard]] | ||
}}[[Category:Monsters]][[Category:Released in v0.15]]{{Menu}} | }}[[Category:Monsters]][[Category:Released in v0.15]]{{Menu}} |
Revision as of 04:43, 10 June 2020
Template:V0.15.2Template:Monster
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |