Farming: Difference between revisions
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| style ="text-align: left;" |[[Yew Logs]] | | style ="text-align: left;" |[[Yew Logs]] | ||
| style ="text-align: right;" |75 | | style ="text-align: right;" |75 | ||
| style ="text-align: right;" |Killing: [[File: | | style ="text-align: right;" |Killing: [[File:Master Farmer (monster).svg|25px|middle|link=Master Farmer]], [[File:Moss Giant (monster).svg|25px|middle|link=Moss Giant]]<br />Opening: [[File:Bird Nest (item).svg|25px|middle|link=Bird Nest]], [[File:Standard Chest (item).svg|25px|middle|link=Standard Chest]]<br />Pickpocketing: [[File:Farmer (thieving).svg|25px|middle|link=Farmer]] | ||
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| style ="text-align: left;" |[[File:Magic Tree Seeds (item).svg|50px|center]] | | style ="text-align: left;" |[[File:Magic Tree Seeds (item).svg|50px|center]] |
Revision as of 09:33, 13 January 2020
Farming lets you farm crops and trees.
Mastery Unlocks
Farming Mastery has an effect on a number of things. The first is that it increases the harvest quantity, both of crops and seeds. The second is that after mastery level 50 you don't need to compost the crop anymore.
Crop Harvest Quantity
The harvest quantity is calculated by this formula:
floor(5 + (mastery * 0.4))
Mastery Level | Harvest Amount |
---|---|
1 | 5 |
2 | 5 |
3 | 6 |
4 | 6 |
5 | 7 |
10 | 9 |
20 | 13 |
50 | 25 |
75 | 35 |
99 | 44 |
Seed Return Chance
Starting at level 11 Mastery, there is a chance to get crop seeds back from harvesting. Higher levels of mastery increase the chance and quantity of seeds that are returned. At level 70 Mastery an average of 3 seeds are returned on harvest and farming that crop becomes self sustainable.
The average number of seeds returned can be calculated by:
AverageSeeds = n/x*(x - (n+1)/2). Where x = masteryLevel/10 and n = floor(x).
Farming Areas
In the beginning there's only one farming area available, with more areas opening up as the player levels up their Farming skill.
Name | Allotments | Trees | Unlock Level |
---|---|---|---|
Farming Area 1 | 3 | 0 | 1 |
Farming Area 2 | 3 | 1 | 15 |
Farming Area 3 | 3 | 1 | 30 |
Farming Area 4 | 3 | 1 | 60 |
Farming Area 5 | 3 | 1 | 80 |
Allotment Seeds
Seeds | Name | Farming Level | Experience | Time to Grow (S) | Seed Value | Crop | Crop Name | Crop Healing | Crop Value | Seed Sources |
---|---|---|---|---|---|---|---|---|---|---|
Potato Seeds | 1 | 8 | 2400 | 1 | Potatoes | 10 | 1 | Killing: Opening: Pickpocketing: | ||
Onion Seeds | 5 | 10 | 2400 | 5 | Onions | 20 | 2 | Killing: Opening: Pickpocketing: | ||
Cabbage Seeds | 7 | 11 | 2400 | 10 | Cabbage | 30 | 5 | Killing: Opening: Pickpocketing: | ||
Tomato Seeds | 12 | 14 | 2400 | 20 | Tomatoes | 40 | 1 | Killing: Opening: Pickpocketing: | ||
Sweetcorn Seeds | 20 | 21 | 3600 | 30 | Sweetcorn | 50 | 8 | Killing: Opening: Pickpocketing: | ||
Strawberry Seeds | 31 | 39 | 3600 | 40 | Strawberries | 60 | 10 | Killing: Opening: Pickpocketing: | ||
Watermelon Seeds | 47 | 78 | 4800 | 50 | Watermelon | 70 | 15 | Killing: Opening: Pickpocketing: | ||
Snape Grass Seeds | 61 | 92 | 4200 | 75 | Snape Grass | 80 | 23 | Killing: Opening: Pickpocketing: | ||
Carrot Seeds | 69 | 118 | 4200 | 85 | Carrot | 90 | 28 | Pickpocketing: |
Tree Seeds
Seeds | Name | Farming Level | Experience | Time to Grow (S) | Seed Value | Logs | Log Name | Log Value | Seed Sources |
---|---|---|---|---|---|---|---|---|---|
Oak Tree Seeds | 15 | 467 | 12000 | 400 | Oak Logs | 5 | Killing: Opening: Pickpocketing: | ||
Willow Tree Seeds | 30 | 1455 | 16800 | 750 | Willow Logs | 10 | Killing: Opening: Pickpocketing: | ||
Maple Tree Seeds | 45 | 3403 | 19200 | 1250 | Maple Logs | 35 | Killing: Opening: Pickpocketing: | ||
Yew Tree Seeds | 60 | 7069 | 24000 | 2500 | Yew Logs | 75 | Killing: Opening: Pickpocketing: | ||
Magic Tree Seeds | 75 | 13780 | 28800 | 10000 | Magic Logs | 300 | Killing: Opening: Pickpocketing: |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |