Ranged: Difference between revisions
From Melvor Idle
(Updated Version, added Ranger tier, added xp info) |
(Updated for v0.11.2) |
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[[File:Ranged (skill).svg|thumb|right|Ranged]] | [[File:Ranged (skill).svg|thumb|right|Ranged]] | ||
Ranged indicates how good you are with ranged combat. It determines the material of bow, arrows, and ranged armour you can use. Higher levels of Ranged increases your maximum hit and accuracy rating with ranged weapons. 4 | Ranged indicates how good you are with ranged combat. It determines the material of bow, arrows, and ranged armour you can use. Higher levels of Ranged increases your maximum hit and accuracy rating with ranged weapons. 0.4 Ranged experience is earned per point of damage done while wielding a bow. This can be increased by 10% by equipping the [[Gold Emerald Ring]]. | ||
== Bows == | == Bows == |
Revision as of 00:51, 20 January 2020
Ranged indicates how good you are with ranged combat. It determines the material of bow, arrows, and ranged armour you can use. Higher levels of Ranged increases your maximum hit and accuracy rating with ranged weapons. 0.4 Ranged experience is earned per point of damage done while wielding a bow. This can be increased by 10% by equipping the Gold Emerald Ring.
Bows
Level Requirement | Material |
---|---|
1 | Normal |
5 | Oak |
20 | Willow |
30 | Maple |
40 | Yew |
40 | Ice |
50 | Magic |
60 | Redwood |
70 | Ancient |
Arrows
Level Requirement | Material |
---|---|
1 | Bronze |
1 | Iron |
1 | Ice |
5 | Steel |
20 | Mithril |
30 | Adamant |
40 | Rune |
60 | Dragon |
Armour
Level Requirement | Material |
---|---|
1 | Leather |
40 | Green D-Hide |
40 | Ranger |
40 | Ice |
50 | Blue D-Hide |
60 | Red D-Hide |
70 | Black D-Hide |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |