Lobster: Difference between revisions

From Melvor Idle
(Fixed "Raw Lobster" link)
(Now use the global item template)
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{{V0.11.2}}{{Item|name=Lobster|id=26|category=Cooking|type=Food|sellsfor=50|customData={{ItemHealsFor|healsFor=12}}|itemSources=*Opening: [[File:Treasure Chest (item).svg|25px|middle|link=Treasure Chest]]
{{V0.11.2}}
{| class="wikitable" style="float:right; clear:right;"
|-
! Lobster
|-
| [[File:Lobster_(item).svg|250px]]
|-
| Item ID: 26
|-
| Category: [[File:Cooking (skill).svg|25px|middle|link=Cooking]] [[Cooking]]
|-
| Type: Food
|-
| Sells For: 50
|-
| Heals For: 120
|-
| Item Sources:
*Cooking: [[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]]
 
*Pickpocketing: [[File:Chef (thieving).svg|25px|middle|link=Chef]]
*Pickpocketing: [[File:Chef (thieving).svg|25px|middle|link=Chef]]
*Cooking: [[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]]
 
|itemUses=*[[Food]]
*Opening: [[File:Treasure Chest (item).svg|25px|middle|link=Treasure Chest]]
}}
|-
Lobster is a type of food that heals for 12 hitpoints.[[Category:Items]]
| Used In:
*[[Food]]
|}
Lobster is a type of food that heals for 120 hitpoints.
{{Menu}}
{{Menu}}

Revision as of 21:01, 10 February 2020

Template:V0.11.2

Lobster
Lobster (item).svg
Item ID: 26
Category: Cooking (skill).svg Cooking
Type: Food
Sells For: 50
Heals For: 120
Item Sources:
  • Cooking: Raw Lobster (item).svg
  • Pickpocketing: Chef (thieving).svg
  • Opening: Treasure Chest (item).svg
Used In:

Lobster is a type of food that heals for 120 hitpoints.