Thieving: Difference between revisions
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Revision as of 02:29, 26 July 2020
Thieving is used to pickpocket GP and items. Each Thieving attempt takes three seconds. Successfully pickpocketing a target will always award the player with GP up to the Max Coins of the target. Successful attempts will also give an item 75% of the time from the target's loot table. In addition there is a 1 in 120 chance to receive a Bobby's Pocket per successful pickpocket, which can be sold for 4000. There is also a 1 in 10000 chance to receive a Chapeau Noir, which gives a 10% chance to double the quantity of items gained from Thieving or Combat. Gentle Hands Potions can be used to provide a 5-25% chance to double the quantity of items gained on a successful pickpocket. Raising Thieving to level 99 will unlock the Thieving Skillcape for purchase from the Shop. Equipping the Thieving Skillcape raises the Thieving success rate to 100%.
Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any damage reduction provided by Equipment. Damage taken while Thieving is potentially lethal, although this damage can be offset by consuming food manually, or automatically with the Auto Eat upgrade.
Success Rate
The base success rate of pickpocketing is 57.5%. This chance is increased by 0.7% for every level in Thieving the player has above the target's level requirement, and is further increased by mastery. This chance is capped at a maximum of 95%. When wearing Thieving Gloves with charges left the pickpocketing success rate is increased by 10%, and may exceed 95%. Success rates over 100% do not allow for multiple pickpockets per action. Equipping the Thieving Skillcape guarantees a 100% success rate.
Pet
The pet can be unlocked by doing any Theiving action.
Pet | Name | Effect |
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![]() |
Snek | Gain 50% Extra Gold from Thieving |
Mastery Unlocks
Every mastery level for a Thieving target increases the chance to pickpocket by 0.25%.
Thieving Targets
Name | Area | Error creating thumbnail: File missing Level | DLC | Experience | Max Hit | Perception | Currency | Unique Drop | |
---|---|---|---|---|---|---|---|---|---|
Error creating thumbnail: File missing | Man | Low Town | 1 | 5 | 22 | 110 | 1 - 100 | ||
Error creating thumbnail: File missing | Woman | Low Town | 4 | 7 | 32 | 140 | 1 - 150 | ![]() | |
Error creating thumbnail: File missing | Golbin | Golbin Village | 8 | 10 | 40 | 175 | 1 - 175 | ||
Error creating thumbnail: File missing | Bandit Thug | Bandit Hideout | 12 | 13 | 54 | 220 | 1 - 200 | ||
Error creating thumbnail: File missing | Golbin Chief | Golbin Village | 16 | 18 | 101 | 280 | 1 - 275 | ![]() | |
Error creating thumbnail: File missing | Marauder | Bandit Hideout | 21 | 19 | 68 | 250 | 1 - 225 | ![]() | |
Error creating thumbnail: File missing | Assistant Cook | Banquet | 26 | 26 | 86 | 275 | 1 - 250 | ![]() | |
Error creating thumbnail: File missing | Merchant | Farmer's Market | 31 | 29 | 97 | 300 | 1 - 350 | ![]() | |
Error creating thumbnail: File missing | Chef | Banquet | 34 | 31 | 108 | 350 | 1 - 300 | ![]() | |
Error creating thumbnail: File missing | Bob the Farmer | Farmer's Market | 39 | 36 | 137 | 420 | 1 - 400 | ![]() | |
Error creating thumbnail: File missing | Dock Hand | Port of Lemvor | 45 | 42 | 119 | 375 | 1 - 375 | ![]() | |
Error creating thumbnail: File missing | Troll | Cave of Giants | 49 | 50 | 151 | 450 | 1 - 425 | ||
Error creating thumbnail: File missing | Fisherman | Port of Lemvor | 54 | 46 | 101 | 400 | 1 - 450 | ||
Error creating thumbnail: File missing | Cyclops | Cave of Giants | 57 | 53 | 173 | 520 | 1 - 475 | ![]() | |
Error creating thumbnail: File missing | Lumberjack | Outskirts | 61 | 62 | 155 | 480 | 1 - 500 | ![]() | |
Error creating thumbnail: File missing | Squire | Fort | 66 | 67 | 169 | 550 | 1 - 525 | ![]() | |
Error creating thumbnail: File missing | Miner | Outskirts | 70 | 73 | 180 | 600 | 1 - 550 | ![]() | |
Error creating thumbnail: File missing | Acolyte | Wizard Tower | 75 | 76 | 162 | 575 | 1 - 575 | ![]() | |
Error creating thumbnail: File missing | Court Jester | Royal Castle | 79 | 82 | 198 | 715 | 1 - 625 | ![]() | |
Error creating thumbnail: File missing | Wizard | Wizard Tower | 84 | 95 | 216 | 750 | 1 - 700 | ![]() | |
Error creating thumbnail: File missing | Knight | Fort | 88 | 107 | 241 | 820 | 1 - 750 | ![]() | |
Error creating thumbnail: File missing | Princess | Royal Castle | 92 | 120 | 266 | 890 | 1 - 850 | 300 ![]() | |
Error creating thumbnail: File missing | King | Royal Castle | 95 | 133 | 306 | 950 | 1 - 1,000 | ![]() | |
Error creating thumbnail: File missing | Explorer | Lost Ruins | 100 | 184 | 290 | 1,000 | 1 - 1,050 | ![]() | |
Error creating thumbnail: File missing | Necromancer | Undead Palace | 102 | 198 | 345 | 1,040 | 1 - 1,090 | ![]() | |
Error creating thumbnail: File missing | Pilgrim | Desert | 104 | 215 | 320 | 1,080 | 1 - 1,135 | ![]() | |
Error creating thumbnail: File missing | Adventurer | Lost Ruins | 105 | 235 | 390 | 1,055 | 1 - 1,185 | ![]() | |
Error creating thumbnail: File missing | Dark Knight | Undead Palace | 108 | 257 | 365 | 1,110 | 1 - 1,240 | ![]() | |
Error creating thumbnail: File missing | Treasure Hunter | Lost Ruins | 110 | 309 | 440 | 1,135 | 1 - 1,365 | ![]() | |
Error creating thumbnail: File missing | Sage | Mushroom Forest | 110 | 282 | 410 | 1,095 | 1 - 1,300 | ![]() | |
Error creating thumbnail: File missing | Travelling Merchant | Desert | 112 | 339 | 480 | 1,160 | 1 - 1,435 | 2,000 ![]() | |
Error creating thumbnail: File missing | Vampire | Twilight | 114 | 371 | 465 | 1,185 | 1 - 1,510 | ![]() | |
Error creating thumbnail: File missing | Madremonte | Mushroom Forest | 116 | 413 | 525 | 1,250 | 1 - 1,590 | ![]() | |
Error creating thumbnail: File missing | Vampire Lord | Twilight | 118 | 503 | 550 | 1,300 | 1 - 1,670 | ![]() |
Profit
Assuming a 95% success chance and that every piece of loot - but not mastery tokens - is sold, it is possible to calculate the average profit over a long time for each target.
Name | GP/theft | GP/hour | GP/hour with CP |
---|---|---|---|
36.80 | 44,160.00 | 48,576.00 | |
51.05 | 61,260.00 | 67,386.00 | |
85.11 | 102,136.13 | 112,349.74 | |
156.21 | 187,455.11 | 206,200.63 | |
122.19 | 146,625.18 | 161,287.7 | |
123.85 | 148,615.81 | 163,477.39 | |
124.42 | 149,309.75 | 164,240.73 | |
137.60 | 165,121.13 | 181,633.24 |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |