Alternative Magic: Difference between revisions
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[[File:Magic (skill).svg|thumb|right|Magic]] | [[File:Magic (skill).svg|thumb|right|Magic]] | ||
Revision as of 22:26, 17 August 2020
Alternative Magic (Alt Magic) is an alternative method to train Magic using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt Magic action takes 2 seconds.
Alt. Magic is currently unable to be trained Offline. However, it has been confirmed that this will be implemented in a later update.
Spells
Spell | Requirements | DLC | Description | XP | Runes | Item Cost | |
---|---|---|---|---|---|---|---|
Just Learning | Convert selected item into 1 Rune Essence. | 5 | 1![]() ![]() | ||||
Superheat I | Bar's | Create 1 x bars using 1 x required ores. | 8 | 1![]() ![]() ![]() OR 1 ![]() ![]() | |||
![]() | Barrier Dust | ![]() | Converts 1 x Barrier Gem in to 6 x Barrier Dust. | 8 | 1![]() ![]() | 1 ![]() | |
Item Alchemy I | Convert selected item into GP worth 40% of the item's base sale price. | 10 | 1![]() ![]() | ||||
Bone Offering | Creates 3 x Bones. | 12 | 1![]() ![]() | ||||
Superheat II | Bar's | Create 2 x bars using 1 x required ores. | 15 | 1![]() ![]() ![]() OR 1 ![]() ![]() | |||
Item Alchemy II | Convert selected item into GP worth 100% of the item's base sale price. | 18 | 1![]() ![]() | ||||
Unholy Offering | ![]() | Converts 1 x Unholy Logs in to 5 x Unholy Dust. | 20 | 2![]() ![]() | 1 ![]() | ||
![]() | Holy Invocation I | Enchants 1 x Small Urn which can then be buried for 150 Prayer Points | 25 | 10![]() | 1 ![]() | ||
Rags to Riches I | Convert selected Junk item, obtained from Fishing, into a random Gem. | 21 | 1![]() ![]() ![]() OR 1 ![]() ![]() | ||||
Blessed Offering | Creates 3 x Holy Dust. | 24 | 2![]() ![]() | ||||
Superheat III | Bar's | Create 3 x bars using 1 x required ores. | 28 | 1![]() ![]() ![]() ![]() OR 1 ![]() ![]() ![]() | |||
![]() | Cursed Offering | ![]() | Converts 1 x Cursed Logs in to 5 x Cursed Dust. | 35 | 3![]() ![]() | 1 ![]() | |
Rags to Riches II | Convert Coal Ore into a random Gem. | 32 | 2![]() ![]() ![]() ![]() OR 2 ![]() ![]() ![]() | 1 ![]() | |||
Item Alchemy III | Convert selected item into GP worth 160% of the item's base sale price. | 39 | 1![]() ![]() ![]() | ||||
![]() | Holy Invocation II | Enchants 1 x Medium Urn which can then be buried for 500 Prayer Points | 55 | 15![]() | 1 ![]() | ||
Superheat IV | Bar's | Create 3 x bars using 1 x required ores, ignoring all Coal Requirements. | 50 | 2![]() ![]() ![]() ![]() OR 2 ![]() ![]() ![]() | |||
![]() | Nullification | Converts 1,000 x Pure Essence in to 600 x Rune Essence. | 60 | 8![]() ![]() | 1,000 ![]() 1 ![]() | ||
![]() | Transmutation | Converts a selected Superior Gem into Magic XP equal to 3% of the base sale price. | N/A | 12![]() ![]() | |||
![]() | Purification | Converts 1,000 Rune Essence to 600 Pure Essence. | 85 | 12![]() | 1,000 ![]() 1 ![]() | ||
![]() | Fragmentation | Converts a Superior Gem into a random Summoning Shard where the base quantity received is equal to 2x the base sale price of the Gem, then divided by the base sale price of the Summoning Shard. | 99 | 15![]() | |||
Superheat V | Bar's | Create 5 x bars using 1 x required ores, ignoring all Coal Requirements. | 114 | 16![]() ![]() ![]() ![]() OR 8 ![]() ![]() | |||
![]() | Holy Invocation III | Enchants 1 x Large Urn which can then be buried for 1,500 Prayer Points | 130 | 20![]() | 1 ![]() | ||
![]() | Embellish | Converts 500 Non-Perfect food into 300 of its Perfect version. | 147 | 30![]() ![]() ![]() ![]() OR 20 ![]() ![]() | 2 ![]() 100 ![]() | ||
![]() | Rags to Riches III | Converts 5 x Meteorite Ore into a random Superior Gem. | 165 | 25![]() ![]() ![]() ![]() OR 25 ![]() ![]() | 5 ![]() | ||
Item Alchemy IV | Convert selected item into GP worth 250% of the item's base sale price. | 184 | 15![]() ![]() ![]() ![]() OR 15 ![]() ![]() |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |