Defence: Difference between revisions
From Melvor Idle
(Added Black, Ice and Ancient Armours) |
(Added information about melee evasion.) |
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Defence determines what | Defence determines what armour materials you can use. Higher levels of Defence increase your melee evasion rating. | ||
== Amour Materials == | == Amour Materials == | ||
Each armour material requires a certain defence level to be equipped. Below is a table detailing which defence level is required for which armour material. | Each armour material requires a certain defence level to be equipped. Below is a table detailing which defence level is required for which armour material. |
Revision as of 06:41, 26 November 2019
Defence determines what armour materials you can use. Higher levels of Defence increase your melee evasion rating.
Amour Materials
Each armour material requires a certain defence level to be equipped. Below is a table detailing which defence level is required for which armour material.
Level Requirement | Material |
---|---|
1 | Bronze |
1 | Iron |
5 | Steel |
10 | Black |
20 | Mithril |
30 | Adamant |
40 | Rune |
40 | Ice |
60 | Dragon |
70 | Ancient |