Defence: Difference between revisions
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[[File:Defence (skill).svg|thumb|right|Defence]] | [[File:Defence (skill).svg|thumb|right|Defence]] |
Revision as of 05:27, 16 September 2020
The Defence skill increases the player's melee, ranged, and magic evasion rating. Defence experience is primarily earned by using the Block Attack Style during Combat. 0.4 XP is awarded per point of damage done to enemies when using the Block Attack Style. Using a mixed attack style will award 0.2 XP per point of damage done to enemies. Using the Gold Emerald Ring will increase Defence experience earned by 7%. Raising defence to level 99 will unlock the Defence Skillcape for purchase from the Shop. Equipping the Defence Skillcape will increase the player's defence bonus by 19.
Armour Materials
Each armour material requires a certain Defence level to be equipped. Below is a table detailing which Defence level is required for which armour material.
Level Requirement | Material |
---|---|
1 | Bronze, Iron, Slayer (Basic) |
5 | Steel |
10 | Black |
20 | Mithril |
30 | Adamant, Slayer (Strong) |
40 | Rune, Ice |
60 | Dragon, Slayer (Elite) |
70 | Ancient |
85 | Terran God, Ragnar God |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Skillcape | Name | Effect |
---|---|---|
Defence Skillcape | +10 bonus to all defences |
Pet
The pet can be unlocked by doing any action that provides Defence XP.
Pet | Name | Effect |
---|---|---|
Leonardo | +1% Damage Reduction. |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |