Crafting/Training: Difference between revisions
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==Early Training== | ==Early Training== | ||
From level 1 to level 57, players should make the best leather item they can. Jewelry materials cannot be feasibly acquired in large enough quantities to offer a real alternative, although players who already have {{ItemIcon|Gold | From level 1 to level 57, players should make the best leather item they can. Jewelry materials cannot be feasibly acquired in large enough quantities to offer a real alternative, although players who already have {{ItemIcon|Gold Bar}}s and gems on hand may choose to mix them in to speed things up slightly. | ||
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Revision as of 16:33, 18 September 2020
Boosts
There are several items you can use to increase the rate at which you train the Crafting skill:
Name | Description |
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Ancient Ring of Skills | The Ancient Ring of Skills is a rare drop that can be found while Error creating thumbnail: File missing Fishing. It increases the XP gained from non-combat skills by 8%.
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Pyro | The Firemaking pet provides a +1% boost to XP gained in any skill. |
Firemaking Skillcape | The Firemaking Skillcape provides a +5% boost to XP gained in any skill when worn. |
Error creating thumbnail: File missing Perpetual Haste |
After beating the Error creating thumbnail: File missing Air God Dungeon players can purchase Perpetual Haste, which decreases the time per action for Crafting and Fletching by 20%
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Caaarrrlll | Once acquired, the Crafting pet reduces the time per action while Crafting by 0.3s |
Crafting Skillcape | The Crafting Skillcape reduces the time per action by 50%, making it very useful for players looking to keep gaining XP after reaching 99. |
Acquiring Materials
Although it is possible to receive Leather and Dragonhides from fighting various Monsters, it is much faster to buy them from the Shop. Leather can be purchased directly from the shop for 100 per pieces, and Dragonhides can be purchased for an amount of GP and Leather depending on the tier. This guide will assume you are purchasing all materials from the store as gathering them via combat will take substantially longer than it would to make the money through other means.
Early Training
From level 1 to level 57, players should make the best leather item they can. Jewelry materials cannot be feasibly acquired in large enough quantities to offer a real alternative, although players who already have Gold Bars and gems on hand may choose to mix them in to speed things up slightly.
Levels | XP Needed | Item | XP/Item | Profit/Item | Count | Total Profit | Time | ||
---|---|---|---|---|---|---|---|---|---|
1-7 | 650 | Leather Gloves | 13 | -25 | 50 | -1,250 | 2 minutes, 30.00 seconds | ||
7-9 | 319 | Leather Boots | 16 | -25 | 20 | -500 | 1 minute | ||
9-11 | 389 | Leather Cowl | 18 | -25 | 22 | -550 | 1 minute, 6.00 seconds | ||
11-14 | 749 | Leather Vambraces | 22 | -25 | 35 | -875 | 1 minute, 45.00 seconds | ||
14-18 | 1,416 | Leather Body | 25 | -25 | 57 | -1,425 | 2 minutes, 51.00 seconds | ||
18-57 | 199,731 | Leather Chaps | 27 | -25 | 7398 | -184,950 | 6 hours, 9 minutes, 54.00 seconds | ||
Totals | |||||||||
1-57 | 203,254 | 7,582 | -189,550 | 6 hours, 19 minutes, 6.00 seconds |