Mithril Knight: Difference between revisions

From Melvor Idle
(Automatic update of monsters page.)
(Swapping over to automatic monster template)
Line 1: Line 1:
{{V0.16.3}}{{Monster|name=Mithril Knight|monsterID=72|combatLevel=33|hitpoints=250|attackspeed=2.6|attacks=[[File:Combat.svg|25px|middle]] 1-52 Melee Damage
{{V0.16.3}}{{MonsterBox}}
|accuracyRating=2886|meleeEvasionRating=3276|rangedEvasionRating=3276|magicEvasionRating=1600|attackLevel=30|strengthLevel=30|defenceLevel=30|rangedLevel=10|magicLevel=10|zones=[[File:Castle of Kings (combatArea).svg|25px|middle|link=Castle of Kings]] [[Castle of Kings]]|drops={{Mithril Knight Drops}}}}[[Category:Monsters]]{{CombatNav}}{{Menu}}
==Combat==
{{MonsterStats}}
==Drops==
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}

Revision as of 19:49, 24 September 2020

Template:V0.16.3

Mithril Knight
Mithril Knight
Monster ID: melvorD:MithrilKnight
Zones:
Error creating thumbnail: File missing
Castle of Kings
Monster Types: Combat Area
Error creating thumbnail: File missing
Slayer
Tier:
Easy

Combat

Combat Stats
Damage Type:
Error creating thumbnail: File missing
Normal Damage
Combat Level: 33
Hitpoints:
Error creating thumbnail: File missing
250
Attack Speed: 2.6s
Max Hit:
Error creating thumbnail: File missing
52
Accuracy Rating: 2,886
Error creating thumbnail: File missing
Damage Reduction
:
0%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
3,276 3,276 1,600
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
30 30 30 10 10

Attacks

  • 1 - 52 Melee Damage


Drops

Always Drops:

Item Qty
Bones 1

Loot:

In addition to loot, the monster will also drop 10 - 50GP.

Item Qty Price Chance
Mithril Boots 1 115GP 25/268 9.33%
Mithril Helmet 1 120GP 15/268 5.60%
Mithril Shield 1 145GP 5/134 3.73%
Mithril Sword 1 68GP 5/134 3.73%
Mithril Scimitar 1 68GP 1/67 1.49%
Mithril Platelegs 1 187GP 5/536 0.93%
Mithril Platebody 1 280GP 1/536 0.19%
Total: 1/4 25.00%

The loot dropped by the average kill is worth 28.67GP if sold.
Including GP and bones, the average kill is worth 63.67GP.