Combat: Difference between revisions

From Melvor Idle
(Updated for v0.11.2)
(Updated for v0.12.1, fixed spelling, added links)
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{{V0.12.1}}


Combat is the act of fighting varies creatures throughout the combat areas and dungeons, and receiving drops for doing so.  
Combat is the act of fighting various [[monsters]] throughout the [[combat areas]] and [[dungeons]], and receiving [[Monster Loot Tables|drops]] for killing them.  


You can start doing combat by clicking on any of the combat stat's tabs; the combat stats being [[Attack]], [[Strength]], [[Defense]], [[Hitpoints]], [[Ranged]], [[Magic]], [[Prayer]], and [[Slayer]].
You can start doing combat by clicking on any of the combat stat's tabs; the combat stats being [[Attack]], [[Strength]], [[Defence]], [[Hitpoints]], [[Ranged]], [[Magic]], [[Prayer]], and [[Slayer]].


It is ''suggested'' to put on [[Equipment]], [[Food]], and equipment before venturing into combat areas; these items giving you a higher chance of survival, or allow you to stay in combat longer.
It is ''suggested'' to equip [[Equipment|weapons, armour]], and [[Food]], before venturing into combat areas; these items giving you a higher chance of survival, or allow you to stay in combat longer.




{{Menu}}
{{Menu}}

Revision as of 05:17, 16 February 2020

Template:V0.12.1

Combat is the act of fighting various monsters throughout the combat areas and dungeons, and receiving drops for killing them.

You can start doing combat by clicking on any of the combat stat's tabs; the combat stats being Attack, Strength, Defence, Hitpoints, Ranged, Magic, Prayer, and Slayer.

It is suggested to equip weapons, armour, and Food, before venturing into combat areas; these items giving you a higher chance of survival, or allow you to stay in combat longer.