Combat Areas: Difference between revisions

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<noinclude>This template was autogenerated by MelvorWikiBot.
{{V0.16.3}}
[[Category:Bot Templates]]
== Combat Areas ==
[[Category:Item Sources]]
{| class="wikitable sortable"
[[Category:v0.16.3]]</noinclude>
!Dungeon
 
===Creation===
{{ItemProduction|requirements=[[File:Mining (skill).svg|25px|middle|link=Mining]] 30 [[Mining]]|quantity=1|experience=18|creationTime=3.0}}
 
===Loot===
{| class="wikitable sortable stickyHeader"
|- class="headerRow-0"
!Source
!Name
!Name
!Source Type
!Monster Difficulty
!Quantity
!Highest Combat Level Monster
!Chance
|-
|-
| style ="text-align: left;" |[[File:Tentacle (monster).svg|25px|middle|link=Tentacle]]
| style ="text-align: left;" |[[File:Golbin_Village_(combatArea).svg|50px|middle|link=Golbin Village]]
| style ="text-align: left;" |[[Tentacle]]
| style ="text-align: left;" |[[Golbin Village]]
| style ="text-align: left;" |[[Monster]]
| style ="text-align: right;" |Very Easy
| style ="text-align: right;" data-sort-value="6" |1-5
| style ="text-align: right;" |7
| style ="text-align: right;" |25.00%
|-
|-
| style ="text-align: left;" |[[File:Statue (monster).svg|25px|middle|link=Statue]]
| style ="text-align: left;" |[[File:Farmlands_(combatArea).svg|50px|middle|link=Farmlands]]
| style ="text-align: left;" |[[Statue]]
| style ="text-align: left;" |[[Farmlands]]
| style ="text-align: left;" |[[Monster]]
| style ="text-align: right;" |Very Easy - Medium
| style ="text-align: right;" data-sort-value="6" |1-5
| style ="text-align: right;" |47
| style ="text-align: right;" |50.00%
|-
|-
| style ="text-align: left;" |[[File:Miner (thieving).svg|25px|middle|link=Miner]]
| style ="text-align: left;" |[[File:Graveyard_(combatArea).svg|50px|middle|link=Graveyard]]
| style ="text-align: left;" |[[Miner]]
| style ="text-align: left;" |[[Graveyard]]
| style ="text-align: left;" |[[Thieving]]
| style ="text-align: right;" |Very Easy - Medium
| style ="text-align: right;" data-sort-value="2" |1
| style ="text-align: right;" |46
| style ="text-align: right;" |10.00%
|-
|-
| style ="text-align: left;" |[[File:Standard Chest (item).svg|25px|middle|link=Standard Chest]]
| style ="text-align: left;" |[[File:Sandy_Shores_(combatArea).svg|50px|middle|link=Sandy Shores]]
| style ="text-align: left;" |[[Standard Chest]]
| style ="text-align: left;" |[[Sandy Shores]]
| style ="text-align: left;" |[[Chest]]
| style ="text-align: right;" |Very Easy - Medium
| style ="text-align: right;" data-sort-value="51" |1-50
| style ="text-align: right;" |34
| style ="text-align: right;" |13.41%
|-
|-
| style ="text-align: left;" |[[File:Earth Chest (item).svg|25px|middle|link=Earth Chest]]
| style ="text-align: left;" |[[File:Wet_Forest_(combatArea).svg|50px|middle|link=Wet Forest]]
| style ="text-align: left;" |[[Earth Chest]]
| style ="text-align: left;" |[[Wet Forest]]
| style ="text-align: left;" |[[Chest]]
| style ="text-align: right;" |Easy - Medium
| style ="text-align: right;" data-sort-value="3001" |1-3000
| style ="text-align: right;" |35
| style ="text-align: right;" |34.60%
|-
| style ="text-align: left;" |[[File:Bandit_Hideout_(combatArea).svg|50px|middle|link=Bandit Hideout]]
| style ="text-align: left;" |[[Bandit Hideout]]
| style ="text-align: right;" |Easy - Medium
| style ="text-align: right;" |44
|-
| style ="text-align: left;" |[[File:Giant_Dungeon_(combatArea).svg|50px|middle|link=Giant Dungeon]]
| style ="text-align: left;" |[[Giant Dungeon]]
| style ="text-align: right;" |Easy - Medium
| style ="text-align: right;" |60
|-
| style ="text-align: left;" |[[File:Icy_Hills_(combatArea).svg|50px|middle|link=Icy Hills]]
| style ="text-align: left;" |[[Icy Hills]]
| style ="text-align: right;" |Easy - Hard
| style ="text-align: right;" |75
|-
| style ="text-align: left;" |[[File:Castle_of_Kings_(combatArea).svg|50px|middle|link=Castle of Kings]]
| style ="text-align: left;" |[[Castle of Kings]]
| style ="text-align: right;" |Easy - Hard
| style ="text-align: right;" |101
|-
| style ="text-align: left;" |[[File:Wizard_Tower_(combatArea).svg|50px|middle|link=Wizard Tower]]
| style ="text-align: left;" |[[Wizard Tower]]
| style ="text-align: right;" |Medium - Very Hard
| style ="text-align: right;" |108
|-
| style ="text-align: left;" |[[File:Dragon_Valley_(combatArea).svg|50px|middle|link=Dragon Valley]]
| style ="text-align: left;" |[[Dragon Valley]]
| style ="text-align: right;" |Hard - Very Hard
| style ="text-align: right;" |120
|}
|}
{{Menu}}
[[Category:Guides]]

Revision as of 00:10, 28 November 2020

Template:V0.16.3

Combat Areas

Dungeon Name Monster Difficulty Highest Combat Level Monster
Golbin Village (combatArea).svg Golbin Village Very Easy 7
Farmlands (combatArea).svg Farmlands Very Easy - Medium 47
Graveyard (combatArea).svg Graveyard Very Easy - Medium 46
Sandy Shores (combatArea).svg Sandy Shores Very Easy - Medium 34
Wet Forest (combatArea).svg Wet Forest Easy - Medium 35
Bandit Hideout (combatArea).svg Bandit Hideout Easy - Medium 44
Giant Dungeon (combatArea).svg Giant Dungeon Easy - Medium 60
Icy Hills (combatArea).svg Icy Hills Easy - Hard 75
Castle of Kings (combatArea).svg Castle of Kings Easy - Hard 101
Wizard Tower (combatArea).svg Wizard Tower Medium - Very Hard 108
Dragon Valley (combatArea).svg Dragon Valley Hard - Very Hard 120