Module:CombatAreas: Difference between revisions
From Melvor Idle
Falterfire (talk | contribs) (Added getAreaStat) |
Falterfire (talk | contribs) (p.getAreaStat now handles Slayer areas) |
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local Shared = require('Module:Shared') | local Shared = require('Module:Shared') | ||
local Icons = require('Module:Icons') | local Icons = require('Module:Icons') | ||
local Items = require('Module:Items') | |||
function processArea(area, index) | function processArea(area, index) | ||
Line 21: | Line 22: | ||
function p.getArea(name) | function p.getArea(name) | ||
local result = nil | local result = nil | ||
--There are three types of areas but the lists are pretty short so looping all of them isn't a real issue | --There are three types of areas but the lists are pretty short so looping all of them isn't a real issue | ||
for i, area in pairs(AreaData.combatAreas) do | for i, area in pairs(AreaData.combatAreas) do | ||
Line 58: | Line 58: | ||
return "ERROR: Could not find an area named "..areaName | return "ERROR: Could not find an area named "..areaName | ||
end | end | ||
if statName == 'slayerLevel' then | |||
return Icons._SkillReq('Slayer', area.slayerLevel) | |||
end | |||
if statName == 'slayerItem' then | |||
if area.slayerItem ~= nil and area.slayerItem > 0 then | |||
local slayItem = Items.getItemByID(area.slayerItem) | |||
return Icons.Icon({slayItem.name, type='item'}) | |||
else | |||
return 'None' | |||
end | |||
end | |||
return area[statName] | return area[statName] | ||
end | end |
Revision as of 17:37, 1 December 2020
Data is pulled from Module:GameData/data
NOTE: Some tables are in Module:CombatAreas/AreaTables to prevent loop from referencing Monsters
local p = {}
local Constants = mw.loadData('Module:Constants/data')
local AreaData = mw.loadData('Module:CombatAreas/data')
local Shared = require('Module:Shared')
local Icons = require('Module:Icons')
local Items = require('Module:Items')
function processArea(area, index)
local result = Shared.clone(area)
result.id = index - 1
if result.name == nil then
result.name = result.areaName
end
if Shared.contains(result.type, 'Dungeon') then
result.type = 'dungeon'
end
return result
end
function p.getArea(name)
local result = nil
--There are three types of areas but the lists are pretty short so looping all of them isn't a real issue
for i, area in pairs(AreaData.combatAreas) do
if area.areaName == name then
return processArea(area, i)
end
end
for i, area in pairs(AreaData.slayerAreas) do
if area.areaName == name then
return processArea(area, i)
end
end
for i, area in pairs(AreaData.dungeons) do
if area.name == name then
return processArea(area, i)
end
end
return nil
end
function p.getAreaByID(type, id)
if type == 'dungeon' then type = 'dungeons'
elseif type == 'combat' then type = 'combatAreas'
elseif type == 'slayer' then type = 'slayerAreas' end
return processArea(AreaData[type][id + 1], id + 1)
end
function p.getAreaStat(frame)
local areaName = frame.args ~= nil and frame.args[1] or frame[1]
local statName = frame.args ~= nil and frame.args[2] or frame[2]
local area = p.getArea(areaName)
if area == nil then
return "ERROR: Could not find an area named "..areaName
end
if statName == 'slayerLevel' then
return Icons._SkillReq('Slayer', area.slayerLevel)
end
if statName == 'slayerItem' then
if area.slayerItem ~= nil and area.slayerItem > 0 then
local slayItem = Items.getItemByID(area.slayerItem)
return Icons.Icon({slayItem.name, type='item'})
else
return 'None'
end
end
return area[statName]
end
function p.getMonsterAreas(monsterID)
local areaArray = {}
--There are three types of areas but the lists are pretty short so looping all of them isn't a real issue
for i, area in pairs(AreaData.combatAreas) do
if Shared.contains(area.monsters, monsterID) then
table.insert(areaArray, processArea(area, i))
end
end
for i, area in pairs(AreaData.slayerAreas) do
if Shared.contains(area.monsters, monsterID) then
table.insert(areaArray, processArea(area, i))
end
end
for i, area in pairs(AreaData.dungeons) do
if Shared.contains(area.monsters, monsterID) then
table.insert(areaArray, processArea(area, i))
end
end
return areaArray
end
return p