Thieving: Difference between revisions

From Melvor Idle
(Porting FANDOM content)
 
(Added last three thieving targets.)
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|Fisherman
|Fisherman
|40
|40
|
|-
|[[File:Chef (thieving).svg|50px|center]]
|Chef
|50
|
|-
|[[File:Miner (thieving).svg|50px|center]]
|Miner
|60
|
|-
|[[File:Knight (thieving).svg|50px|center]]
|Knight
|75
|
|
|}
|}
[[Category:Skills]]
[[Category:Skills]]

Revision as of 06:58, 26 November 2019

Thieving lets you commit theft. In game, of course.

Because of the possibility to take damage, It's best to have some food equipped so you can eat without breaking from thieving.

Target Target Level Experience
Man 1
Goblin 10
Lumberjack (thieving).svg
Lumberjack 20
Farmer 30
Fisherman (thieving).svg
Fisherman 40
Chef (thieving).svg
Chef 50
Miner (thieving).svg
Miner 60
Knight (thieving).svg
Knight 75