Turkul Archers: Difference between revisions

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Turkul Archers
Turkul Archers
Monster ID: melvorF:TurkulArchers
Zones:
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Arid Plains
: -30% Auto Eat Efficiency
Monster Types: Slayer Area
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Slayer
Tier:
Normal

Combat

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 80
Hitpoints:
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700
Attack Speed: 2.4s
Max Hit:
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112
Accuracy Rating: 10,098
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Damage Reduction
:
0%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
6,636 10,416 7,328
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1 1 75 90 1

Attacks

  • 70%
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    Normal Attack
    • 1 - 112 Ranged Damage
  • 30%
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    Lesser Sandstorm
    • An unavoidable attack that deals up to 100% of the enemy's normal damage and 1%-5% of the enemy's current hitpoints.


Drops

Always Drops:

Item Qty
Bones 1

Loot:

In addition to loot, the monster will also drop 40 - 160GP.

Item Qty Price Chance
Mithril Gloves 1 120GP 67/140 47.86%
Adamant Gloves 1 156GP 9/35 25.71%
Rune Gloves 1 221GP 9/70 12.86%
Wildflower 1 - 7 45 - 315GP 9/70 12.86%
Desert Wrappings 1 13,000GP 1/140 0.71%
Total: 100.00%

The loot dropped by the average kill is worth 241.96GP if sold.
Including GP and bones, the average kill is worth 346.96GP.