Hitpoints: Difference between revisions
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(Update for v.0.18.0; Mention maximum HP after HP boosting items/pets) |
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[[File:Hitpoints (skill).svg|thumb|right|Hitpoints]] | [[File:Hitpoints (skill).svg|thumb|right|Hitpoints]] | ||
The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate. The player's maximum Hitpoints are calculated by multiplying the Hitpoints skill level by 10. Hitpoints experience can be earned by dealing damage to [[Monsters]]. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 7% by equipping the | The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate. The player's maximum Hitpoints are calculated by multiplying the Hitpoints skill level by 10, adding an additional 10 Hitpoints if {{PetIcon|Finn, the Cat}} is unlocked and another 30 if the {{ItemIcon|Dragonfire Shield}} is equipped, for a maximum of 1,030 Hitpoints. Hitpoints experience can be earned by dealing damage to [[Monsters]]. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}. | ||
Hitpoints are passively regenerated once every 10 seconds, with 1 Hitpoint (HP) being gained per interval by default. This amount is increased by 1 for every 10 levels in Hitpoints, and by an additional 10 HP if the | Hitpoints are passively regenerated once every 10 seconds, with 1 Hitpoint (HP) being gained per interval by default. This amount is increased by 1 for every 10 levels in Hitpoints, and by an additional 10 HP if the {{ItemIcon|Hitpoints Skillcape}} is equipped. Equipping the {{ItemIcon|Gold Ruby Ring}} increases this amount by 10%. The [[Rapid Heal]] [[Prayer]] doubles the amount. [[Herblore#Combat_Potions|Regeneration Potions]] provide a 3-12% chance to double the amount. These effects are multiplicative. | ||
Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to level 99 will unlock the | Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to level 99 will unlock the {{ItemIcon|Hitpoints Skillcape}} for purchase from the [[Shop]]. | ||
{{Icon|Hardcore}} characters will not regenerate hitpoints passively and must eat in order to regain lost HP. | {{Icon|Hardcore}} characters will not regenerate hitpoints passively and must eat in order to regain lost HP. |
Revision as of 23:17, 24 December 2020
This page was last updated for (v0.18.0). |
The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate. The player's maximum Hitpoints are calculated by multiplying the Hitpoints skill level by 10, adding an additional 10 Hitpoints if Finn, the Cat is unlocked and another 30 if the Dragonfire Shield is equipped, for a maximum of 1,030 Hitpoints. Hitpoints experience can be earned by dealing damage to Monsters. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 7% by equipping the Gold Emerald Ring.
Hitpoints are passively regenerated once every 10 seconds, with 1 Hitpoint (HP) being gained per interval by default. This amount is increased by 1 for every 10 levels in Hitpoints, and by an additional 10 HP if the File:Hitpoints Skillcape (item).png Hitpoints Skillcape is equipped. Equipping the Gold Ruby Ring increases this amount by 10%. The Rapid Heal Prayer doubles the amount. Regeneration Potions provide a 3-12% chance to double the amount. These effects are multiplicative.
Hitpoints may also be replenished by eating Food. Raising Hitpoints to level 99 will unlock the File:Hitpoints Skillcape (item).png Hitpoints Skillcape for purchase from the Shop.
characters will not regenerate hitpoints passively and must eat in order to regain lost HP.
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
.
Skillcape | Name | Effect |
---|---|---|
Hitpoints Skillcape | +10 HP Regen per interval |
Pet
The pet can be unlocked by doing any action that provides Hitpoints XP.
Pet | Name | Effect |
---|---|---|
Finn, the Cat | +10 Maximum Hitpoints. |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |