Defence: Difference between revisions

From Melvor Idle
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[[File:Defence (skill).svg|thumb|right|Defence]]
[[File:Defence (skill).svg|thumb|right|Defence]]


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Each armour material requires a certain Defence level to be equipped. Below is a table detailing which Defence level is required for which armour material.
Each armour material requires a certain Defence level to be equipped. Below is a table detailing which Defence level is required for which armour material.
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
|-
|-
|1
|rowspan="3" |1
|Bronze, Iron, Slayer (Basic)
|{{ItemIcon|Bronze Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Bronze+incategory:Armour Bronze]
|-
|{{ItemIcon|Iron Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Iron+incategory:Armour Iron]
|-
|{{ItemIcon|Slayer Helmet (Basic)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Basic) Slayer (Basic)]
|-
|-
|5
|5
|Steel
|{{ItemIcon|Steel Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Steel+incategory:Armour Steel]
|-
|-
|10
|10
|Black
|{{ItemIcon|Black Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Black+incategory:Armour Black]
|-
|-
|20
|20
|Mithril
|{{ItemIcon|Mithril Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Mithril+incategory:Armour Mithril]
|-
|rowspan="2" |30
|{{ItemIcon|Adamant Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Adamant+incategory:Armour Adamant]
|-
|{{ItemIcon|Slayer Helmet (Strong)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Strong) Slayer (Strong)]
|-
|rowspan="3" |40
|{{ItemIcon|Rune Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Rune+incategory:Armour Rune]
|-
|{{ItemIcon|Ice Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Ice+incategory:Armour Ice]
|-
|{{ItemIcon|Miolite Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Miolite+incategory:Armour Miolite]
|-
|rowspan="4" |60
|{{ItemIcon|Dragon Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Dragon+incategory:Armour Dragon]
|-
|{{ItemIcon|Slayer Helmet (Elite)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Elite) Slayer (Elite)]
|-
|{{ItemIcon|Sand Treaders}}
|-
|-
|30
|{{ItemIcon|Recoil Shield}}
|Adamant, Slayer (Strong)
|-
|-
|40
|rowspan="2" |70
|Rune, Ice
|{{ItemIcon|Ancient Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Ancient+incategory:Armour Ancient]
|-
|-
|60
|{{ItemIcon|Dragonfire Shield}}
|Dragon, Slayer (Elite)
|-
|-
|70
|rowspan="2" |85
|Ancient
|{{ItemIcon|Terran God Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Terran+incategory:Armour Terran]
|-
|-
|85
|{{ItemIcon|Ragnar God Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Ragnar+incategory:Armour Ragnar]
|Terran God, Ragnar God
|}
|}



Revision as of 00:18, 30 December 2020

This page was last updated for (v0.18.0).
Defence

Defence is one of the seven

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Combat

skills in Melvor Idle. It is one of three skills (along with

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Hitpoints

and

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Prayer

) that is always used when determining a player or monster's Combat Level regardless of what combat style they are strongest with.

Mechanics

The Defence skill increases the player's melee, ranged, and magic evasion rating. For details on how Evasion Rating is calculated, refer to the Evasion Rating section on the

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Combat

page.

Gaining Defence XP

Defence experience can be earned while using any Combat Style by selecting the appropriate Attack Style:

  • While using
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    Melee
    , select the Block Attack Style
  • While using
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    Ranged
    , select the Longrange Attack Style
  • While using
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    Magic
    , select the Defensive Attack Style

XP gained is based on damage dealt. When using the Block Attack Style, 0.4 Defence XP will be received per point of damage done. When using the Longrange or Defensive Attack Styles, 0.2 Defence XP will be received per point of damage done, with another 0.2 XP going to Ranged or Magic respectively.

The Gold Emerald Ring increases all combat XP gained by 7%.

 Armour Materials

Each armour material requires a certain Defence level to be equipped. Below is a table detailing which Defence level is required for which armour material.

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Level
Material
1 Bronze
Iron
Slayer (Basic)
5 Steel
10 Black
20 Mithril
30 Adamant
Slayer (Strong)
40 Rune
Ice
Miolite
60 Dragon
Slayer (Elite)
Sand Treaders
Recoil Shield
70 Ancient
Dragonfire Shield
85 Terran
Ragnar

Skillcape

The skillcape can be purchased from the store for 1,000,000GP after the player reaches

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Level 99

.

Skillcape Name Effect
Defence Skillcape (item).svg Defence Skillcape +10 bonus to all defences

Pet

The pet can be unlocked by doing any action that provides Defence XP.

Pet Name Effect
Leonardo (pet).svg Leonardo +1% Damage Reduction.