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| The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate. The player's maximum Hitpoints are calculated by multiplying the Hitpoints skill level by 10, adding an additional 10 Hitpoints if {{PetIcon|Finn, the Cat}} is unlocked and another 30 if the {{ItemIcon|Dragonfire Shield}} is equipped, for a maximum of 1,030 Hitpoints. Hitpoints experience can be earned by dealing damage to [[Monsters]]. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}. | | The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate. The player's maximum Hitpoints are calculated by multiplying the Hitpoints skill level by 10, adding an additional 10 Hitpoints if {{PetIcon|Finn, the Cat}} is unlocked and another 30 if the {{ItemIcon|Dragonfire Shield}} is equipped, for a maximum of 1,030 Hitpoints. Hitpoints experience can be earned by dealing damage to [[Monsters]]. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}. |
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| Hitpoints are passively regenerated once every 10 seconds, with 1 Hitpoint (HP) being gained per interval by default. This amount is increased by 1 for every 10 levels in Hitpoints, and by an additional 10 HP if the {{ItemIcon|Hitpoints Skillcape}} is equipped. Equipping the {{ItemIcon|Gold Ruby Ring}} increases this amount by 10%. The [[Rapid Heal]] [[Prayer]] doubles the amount. [[Herblore#Combat_Potions|Regeneration Potions]] provide a 3-12% chance to double the amount. These effects are multiplicative. | | Hitpoints are passively regenerated once every 10 seconds, with 1 Hitpoint (HP) being gained per interval by default. This amount is increased by 1 for every 10 levels in Hitpoints, and by an additional 10 HP if the {{ItemIcon|Hitpoints Skillcape}} is equipped. Equipping the {{ItemIcon|Gold Ruby Ring}} increases this amount by 10%. The {{PrayerIcon|Rapid Heal}} [[Prayer]] doubles the amount. [[Regeneration Potion|Regeneration Potions]] provide a 3-12% chance to double the amount. These effects are multiplicative. |
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| Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to level 99 will unlock the {{ItemIcon|Hitpoints Skillcape}} for purchase from the [[Shop]]. | | Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Hitpoints Skillcape}} for purchase from the [[Shop]]. |
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| {{Icon|Hardcore}} characters will not regenerate hitpoints passively and must eat in order to regain lost HP. | | {{Icon|Hardcore}} characters will not regenerate hitpoints passively and must eat in order to regain lost HP. |
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| The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. | | The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. |
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| !Skillcape !! Name !! Effect
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| |[[File:{{PAGENAME}} Skillcape (item).svg|60px|link={{PAGENAME}} Skillcape]] || [[{{PAGENAME}} Skillcape]] || +10 HP Regen per interval
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| == Pet == | | == Pet == |
Revision as of 18:54, 10 January 2021
This page was last updated for (v0.18.0).
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The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate. The player's maximum Hitpoints are calculated by multiplying the Hitpoints skill level by 10, adding an additional 10 Hitpoints if
Finn, the Cat is unlocked and another 30 if the
Dragonfire Shield is equipped, for a maximum of 1,030 Hitpoints. Hitpoints experience can be earned by dealing damage to Monsters. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 7% by equipping the
Gold Emerald Ring.
Hitpoints are passively regenerated once every 10 seconds, with 1 Hitpoint (HP) being gained per interval by default. This amount is increased by 1 for every 10 levels in Hitpoints, and by an additional 10 HP if the File:Hitpoints Skillcape (item).png Hitpoints Skillcape is equipped. Equipping the
Gold Ruby Ring increases this amount by 10%. The
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Rapid Heal Prayer doubles the amount. Regeneration Potions provide a 3-12% chance to double the amount. These effects are multiplicative.
Hitpoints may also be replenished by eating Food. Raising Hitpoints to
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Level 99 will unlock the File:Hitpoints Skillcape (item).png Hitpoints Skillcape for purchase from the Shop.
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Hardcore characters will not regenerate hitpoints passively and must eat in order to regain lost HP.
Skillcape
The skillcape can be purchased from the store for 1,000,000
after the player reaches
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Level 99.
Regular Skillcape
The File:Hitpoints Skillcape (item).png Hitpoints Skillcape is the skillcape for the Hitpoints skill. It can be purchased for 1,000,000
from the Shop once the player reaches
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Level 99 in the Hitpoints skill. The Hitpoints Skillcape offers the following benefits when worn:
'
Superior Skillcape
The
Superior Hitpoints Skillcape is the superior skillcape for the Hitpoints skill. It can be purchased for 10,000,000
from the Shop once the player reaches
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Level 120 in the Hitpoints skill.
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Level 120 can only be reached if the player owns the
Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:
+15 Flat Hitpoints Regeneration and +5% Lifesteal
Pet
The pet can be unlocked by doing any action that provides Hitpoints XP.