Module:Pets: Difference between revisions
From Melvor Idle
Falterfire (talk | contribs) (Added initial pass at making boss pets a thing) |
Falterfire (talk | contribs) (Added drop odds to boss pet sidebar) |
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local name = (args.name ~= nil and args.name ~= '') and args.name or args[1] | local name = (args.name ~= nil and args.name ~= '') and args.name or args[1] | ||
local pet = p.getPet(name) | local pet = p.getPet(name) | ||
local effect = (args.effect ~= nil and args.effect ~= '') and args.effect or pet.description | |||
local source = nil | local source = nil | ||
Line 87: | Line 88: | ||
end | end | ||
local | local dropChance = nil | ||
if pet.obtained ~= nil and pet.obtained.dungeonCompletion ~= nil then | |||
local odds = pet.obtained.dungeonCompletion[1][2] | |||
dropChance = '1 in '..odds..' ('..Shared.round(100 / odds, 2, 2)..'%)' | |||
end | |||
result = '{| class="wikitable" style="float:right; clear:right;"\r\n|-\r\n' | result = '{| class="wikitable" style="float:right; clear:right;"\r\n|-\r\n' | ||
Line 95: | Line 101: | ||
result = result..'\r\n|-\r\n| Source: '..source | result = result..'\r\n|-\r\n| Source: '..source | ||
if dropChance ~= nil then | |||
result = result..'\r\n|-\r\n| Drop Chance: '..dropChance | |||
end | |||
result = result..'\r\n|-\r\n| style ="width: 250px;"|Effect: '..effect..'\r\n|}' | result = result..'\r\n|-\r\n| style ="width: 250px;"|Effect: '..effect..'\r\n|}' |
Revision as of 15:03, 5 March 2021
Data for this page is stored in Module:GameData/data
--This module contains all sorts of functions for getting data on pets
local p = {}
local PetData = mw.loadData('Module:Pets/data')
local Constants = mw.loadData('Module:Constants/data')
local Shared = require( "Module:Shared" )
local Icons = require('Module:Icons')
local Skills = require('Module:Skills')
local Zones = require('Module:CombatAreas')
function p.getPetByID(ID)
local result = Shared.clone(PetData.Pets[ID + 1])
if result ~= nil then
result.id = ID
end
return result
end
function p.getPet(name)
local result = nil
name = string.gsub(name, "%%27", "'")
name = string.gsub(name, "'", "'")
name = string.gsub(name, "'", "'")
for i, pet in pairs(PetData.Pets) do
local PetName = string.gsub(pet.name, '#', '')
if(name == PetName) then
result = Shared.clone(pet)
--Make sure every pet has an id, and account for Lua being 1-index
result.id = i - 1
break
end
end
return result
end
function p.getPetBySkill(skillName)
local result = nil
local skillID = Skills.getSkillID(skillName)
for i, pet in pairs(PetData.Pets) do
if(skillID == pet.skill) then
result = Shared.clone(pet)
--Make sure every pet has an id, and account for Lua being 1-index
result.id = i - 1
break
end
end
return result
end
function p.getPetTable(frame)
local petName = frame.args ~= nil and frame.args[1] or frame
local pet = p.getPet(petName)
local result = '{| class="wikitable"\r\n'
result = result..'!Pet!!Name!!Effect'
result = result..'\r\n|-\r\n|'..Icons.Icon({pet.name, type='pet', size='60', notext=true})
result = result..'||[['..pet.name..']]||'..pet.description
result = result..'\r\n|}'
return result
end
function p.getPetTableBySkill(frame)
local result = nil
local skillName = frame.args ~= nil and frame.args[1] or frame
return p.getPetTable(p.getPetBySkill(skillName).name)
end
function p.getPetSidebar(frame)
local args = frame.args ~= nil and frame.args or frame
local result = nil
local name = (args.name ~= nil and args.name ~= '') and args.name or args[1]
local pet = p.getPet(name)
local effect = (args.effect ~= nil and args.effect ~= '') and args.effect or pet.description
local source = nil
if (args.skill ~= nil and args.skill ~= '') then
source = args.skill
elseif pet.skill ~= nil and pet.skill >= 0 then
source = Icons.Icon({Skills.getSkillName(pet.skill), type='skill'})
else
local combatArea = Zones.getArea(pet.acquiredBy)
if combatArea ~= nil then
source = Icons.Icon({combatArea.name, type=combatArea.type})
end
end
local dropChance = nil
if pet.obtained ~= nil and pet.obtained.dungeonCompletion ~= nil then
local odds = pet.obtained.dungeonCompletion[1][2]
dropChance = '1 in '..odds..' ('..Shared.round(100 / odds, 2, 2)..'%)'
end
result = '{| class="wikitable" style="float:right; clear:right;"\r\n|-\r\n'
result = result..'! '..name..'\r\n|-\r\n| '
result = result..Icons.Icon({name, type='pet', size='250', notext=true})
result = result..'\r\n|-\r\n| Pet ID: '..pet.id
result = result..'\r\n|-\r\n| Source: '..source
if dropChance ~= nil then
result = result..'\r\n|-\r\n| Drop Chance: '..dropChance
end
result = result..'\r\n|-\r\n| style ="width: 250px;"|Effect: '..effect..'\r\n|}'
return result
end
function p.getPetPageTable()
local result = ''
local petList = {}
local acquiredOverrides = {
['Ripper the Reindeer'] = '[[Events#Christmas_Event_2020|Christmas Event 2020]]',
}
local effectOverrides = {
['Ripper the Reindeer'] = 'None',
}
local acquired = nil
local temp = nil
for i, pet in pairs(PetData.Pets) do
temp = Shared.clone(pet)
if(effectOverrides[temp.name] ~= nil) then
temp.description = effectOverrides[temp.name]
end
if(temp.name == 'Asura') then temp.acquiredBy = 'Slayer' end
acquired = ''
if(Skills.getSkillID(temp.acquiredBy) ~= nil) then
acquired = 'skill'
elseif Zones.getAreaFilterType('slayer', temp.acquiredBy) ~= nil then
acquired = 'slayer'
elseif Zones.getAreaFilterType('dungeon', temp.acquiredBy) ~= nil then
acquired = 'dungeon'
end
temp.type = acquired
table.insert(petList, temp)
end
result = result..'{|class="wikitable lighttable"'
result = result..'\r\n|-\r\n! Name !! Image !! Acquired From !! Effect'
table.sort(petList, function(a, b)
return p.getPet(a.name).id < p.getPet(b.name).id
end)
for i, thisPet in pairs(petList) do
result = result..'\r\n|-\r\n|[['..thisPet.name..']]'
result = result..'||'..Icons.Icon({thisPet.name, size='60', type='pet', notext=true})
if acquiredOverrides[thisPet.name] ~= nil then
result = result..'||'..acquiredOverrides[thisPet.name]
else
result = result..'||'..Icons.Icon({thisPet.acquiredBy, type=thisPet.type})
end
result = result..'||'..thisPet.description
end
result = result..'\r\n|}'
return result
end
function p.getPetNavbox(frame)
--•
local result = '{| class="wikitable" style="margin:auto; text-align:center; clear:both; width: 100%"'
result = result..'\r\n|-\r\n!colspan="2"|[[Pets]]'
local skillPetList = {}
local bossPetList = {}
local otherPetList = {}
for i, petData in Shared.skpairs(PetData.Pets) do
if petData.skill ~= nil and petData.skill >= 0 and petData.name ~= "Ty" then
table.insert(skillPetList, Icons.Icon({petData.name, type='pet'}))
elseif petData.obtained ~= nil and petData.obtained.dungeonCompletion ~= nil then
table.insert(bossPetList, Icons.Icon({petData.name, type='pet'}))
else
table.insert(otherPetList, Icons.Icon({petData.name, type='pet'}))
end
end
table.sort(skillPetList, function(a, b) return a < b end)
table.sort(bossPetList, function(a, b) return a < b end)
table.sort(otherPetList, function(a, b) return a < b end)
result = result..'\r\n|-\r\n!Skill Pets\r\n|'..table.concat(skillPetList, ' • ')
result = result..'\r\n|-\r\n!Boss Pets\r\n|'..table.concat(bossPetList, ' • ')
result = result..'\r\n|-\r\n!Other Pets\r\n|'..table.concat(otherPetList, ' • ')
result = result..'\r\n|}'
return result
end
return p