Hitpoints: Difference between revisions

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[[File:Hitpoints (skill).svg|thumb|right|Hitpoints]]
[[File:Hitpoints (skill).svg|thumb|right|Hitpoints]]


The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate. The player's maximum Hitpoints are calculated by multiplying the Hitpoints skill level by 10, adding an additional 10 Hitpoints if {{PetIcon|Finn, the Cat}} is unlocked and another 30 if the {{ItemIcon|Dragonfire Shield}} is equipped, for a maximum of 1,030 Hitpoints. Hitpoints experience can be earned by dealing damage to [[Monsters]]. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}.
The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate.  
 
==Mechanics==
 
===Increasing Max Hitpoitns===
For each Hitpoints level the player has, their maximum hitpoints will be increased by 10, to a maximum of 990 at level 99.
 
There are also several other boosts which can increase the player's maximum hitpoints:
 
{| class="wikitable"
!Name!!Type!!Boost
|-
|{{ItemIcon|Dragonfire Shield}}||Equipment||+30 Maximum Hitpoints
|-
|{{PetIcon|Hitpoints}}||[[Pets|Pet]]||+10 Maximum Hitpoints
|-
|Mud Dive||{{Skill|Agility}} Obstacle||+20 Maximum Hitpoints
|-
|Cliff Balance||{{Skill|Agility}} Obstacle||+20 Maximum Hitpoints
|-
|Rocky Waters||{{Skill|Agility}} Obstacle||+50 Maximum Hitpoints
|-
|Raft Building||{{Skill|Agility}} Obstacle||+20 Maximum Hitpoints
|-
|Ice Jump||{{Skill|Agility}} Obstacle||+20 Maximum Hitpoints
|-
!colspan="2"|Total
|+170 Maximum Hitpoints
|}
 
The player's maximum Hitpoints are calculated by multiplying the Hitpoints skill level by 10, adding an additional 10 Hitpoints if {{PetIcon|Finn, the Cat}} is unlocked and another 30 if the {{ItemIcon|Dragonfire Shield}} is equipped, for a maximum of 1,030 Hitpoints.  
 
Hitpoints experience can be earned by dealing damage to [[Monsters]]. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}.
 
===Recovering Hitpoints===


Hitpoints are passively regenerated once every 10 seconds, with 1 Hitpoint (HP) being gained per interval by default. This amount is increased by 1 for every 10 levels in Hitpoints, and by an additional 10 HP if the {{ItemIcon|Hitpoints Skillcape}} is equipped. Equipping the {{ItemIcon|Gold Ruby Ring}} increases this amount by 10%. The {{PrayerIcon|Rapid Heal}} [[Prayer]] doubles the amount. [[Regeneration Potion|Regeneration Potions]] provide a 3-12% chance to double the amount. These effects are multiplicative.
Hitpoints are passively regenerated once every 10 seconds, with 1 Hitpoint (HP) being gained per interval by default. This amount is increased by 1 for every 10 levels in Hitpoints, and by an additional 10 HP if the {{ItemIcon|Hitpoints Skillcape}} is equipped. Equipping the {{ItemIcon|Gold Ruby Ring}} increases this amount by 10%. The {{PrayerIcon|Rapid Heal}} [[Prayer]] doubles the amount. [[Regeneration Potion|Regeneration Potions]] provide a 3-12% chance to double the amount. These effects are multiplicative.

Revision as of 15:18, 13 March 2021

This page was last updated for (v0.18.2).
Hitpoints

The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate.

Mechanics

Increasing Max Hitpoitns

For each Hitpoints level the player has, their maximum hitpoints will be increased by 10, to a maximum of 990 at level 99.

There are also several other boosts which can increase the player's maximum hitpoints:

Name Type Boost
Dragonfire Shield Equipment +30 Maximum Hitpoints
Finn, the Cat Pet +10 Maximum Hitpoints
Mud Dive
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Agility
Obstacle
+20 Maximum Hitpoints
Cliff Balance
Error creating thumbnail: File missing
Agility
Obstacle
+20 Maximum Hitpoints
Rocky Waters
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Agility
Obstacle
+50 Maximum Hitpoints
Raft Building
Error creating thumbnail: File missing
Agility
Obstacle
+20 Maximum Hitpoints
Ice Jump
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Agility
Obstacle
+20 Maximum Hitpoints
Total
170 Maximum Hitpoints

The player's maximum Hitpoints are calculated by multiplying the Hitpoints skill level by 10, adding an additional 10 Hitpoints if Finn, the Cat is unlocked and another 30 if the Dragonfire Shield is equipped, for a maximum of 1,030 Hitpoints.

Hitpoints experience can be earned by dealing damage to Monsters. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 7% by equipping the Gold Emerald Ring.

Recovering Hitpoints

Hitpoints are passively regenerated once every 10 seconds, with 1 Hitpoint (HP) being gained per interval by default. This amount is increased by 1 for every 10 levels in Hitpoints, and by an additional 10 HP if the File:Hitpoints Skillcape (item).png Hitpoints Skillcape is equipped. Equipping the Gold Ruby Ring increases this amount by 10%. The

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Rapid Heal

Prayer doubles the amount. Regeneration Potions provide a 3-12% chance to double the amount. These effects are multiplicative. Hitpoints may also be replenished by eating Food. Raising Hitpoints to

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Level 99

will unlock the File:Hitpoints Skillcape (item).png Hitpoints Skillcape for purchase from the Shop.

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Hardcore

characters will not regenerate hitpoints passively and must eat in order to regain lost HP.

Skillcape

The skillcape can be purchased from the store for 1,000,000GP after the player reaches

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Level 99

.

Regular Skillcape

The File:Hitpoints Skillcape (item).png Hitpoints Skillcape is the skillcape for the Hitpoints skill. It can be purchased for 1,000,000GP from the Shop once the player reaches

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Level 99

in the Hitpoints skill. The Hitpoints Skillcape offers the following benefits when worn:

'

Superior Skillcape

The Superior Hitpoints Skillcape is the superior skillcape for the Hitpoints skill. It can be purchased for 10,000,000GP from the Shop once the player reaches

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Level 120

in the Hitpoints skill.

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Level 120

can only be reached if the player owns the TotH.svg Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

+15 Flat Hitpoints Regeneration and +5% Lifesteal

Pet

The pet can be unlocked by doing any action that provides Hitpoints XP.

PetNameDLCEffect
Finn, the CatFinn, the CatMelvor Logo.svg +10 Maximum Hitpoints