Module:Shop: Difference between revisions
From Melvor Idle
Falterfire (talk | contribs) (Created with initial shop tables) |
(No difference)
|
Revision as of 21:32, 18 March 2021
Documentation for this module may be created at Module:Shop/doc
local p = {}
local ShopData = mw.loadData('Module:Shop/data')
local Shared = require('Module:Shared')
local Items = require('Module:Items')
local Icons = require('Module:Icons')
local Constants = require('Module:Constants')
local Areas = require('Module:CombatAreas')
function p.getCostString(cost)
local costArray = {}
if cost.gp ~= nil and cost.gp > 0 then
table.insert(costArray, Icons.GP(cost.gp))
end
if cost.slayerCoins ~= nil and cost.slayerCoins > 0 then
table.insert(costArray, Icons.SC(cost.slayerCoins))
end
if cost.items ~= nil then
for i, itemCost in Shared.skpairs(cost.items) do
local item = Items.getItemByID(itemCost[1])
table.insert(costArray, Icons.Icon({item.name, type="item", notext=true, qty=itemCost[2]}))
end
end
return table.concat(costArray, ", ")
end
function p.getRequirementString(reqs)
if reqs == nil or Shared.tableCount(reqs) == 0 then
return "None"
end
local reqArray = {}
if reqs.slayerTaskCompletion ~= nil then
for i, taskReq in Shared.skpairs(reqs.slayerTaskCompletion) do
local tierName = Constants.getSlayerTierName(taskReq[1])
table.insert(reqArray, 'Complete '..taskReq[2]..' '..tierName..' Slayer Tasks')
end
end
if reqs.dungeonCompletion ~= nil then
for i, dungReq in Shared.skpairs(reqs.dungeonCompletion) do
local dung = Areas.getAreaByID('dungeon', dungReq[1])
local dungStr = 'Complete '..Icons.Icon({dung.name, type='dungeon'})
if dungReq[2] > 1 then
dungStr = dungStr..' '..dungReq[2]..' times'
end
table.insert(reqArray, dungStr)
end
end
if reqs.skillLevel ~= nil then
for i, skillReq in Shared.skpairs(reqs.skillLevel) do
local skillName = Constants.getSkillName(skillReq[1])
table.insert(reqArray, Icons._SkillReq(skillName, skillReq[2]))
end
end
if reqs.shopItemPurchased ~= nil then
for i, shopReq in Shared.skpairs(reqs.shopItemPurchased) do
local purchase = ShopData.Shop[shopReq[1]][shopReq[2] + 1]
local isUpgrade = purchase.contains.items == nil or Shared.tableCount(purchase.contains.items) == 0
table.insert(reqArray, Icons.Icon({purchase.name, type=(isUpgrade and 'upgrade' or 'item')})..' Purchased')
end
end
return table.concat(reqArray, '<br/>')
end
function p.getShopTable(Purchases)
local result = '{| class="wikitable sortable stickyHeader"'
result = result..'\r\n|- class="headerRow-0"'
result = result..'\r\n!colspan="2"|Purchase!!Type!!Description!!style="min-width:90"|Cost||Requirements'
for i, purchase in Shared.skpairs(Purchases) do
result = result..'\r\n|-\r\n|'
local isUpgrade = purchase.contains.items == nil or Shared.tableCount(purchase.contains.items) == 0
local isBundle = purchase.contains.items ~= nil and Shared.tableCount(purchase.contains.items) > 1
local iconTxt = purchase.name
result = result..Icons.Icon({purchase.name, type=(isUpgrade and 'upgrade' or 'item'), notext=true, size='50'})
result = result..'||'..purchase.name..'||'
if isUpgrade then
result = result..'Upgrade'
elseif isBundle then
result = result..'Item Bundle'
else
result = result..'Item'
end
result = result..'||'..purchase.description..'||style="text-align:right;"'
if purchase.cost.gp ~= nil and purchase.cost.gp > 0 then
result = result..' data-sort-value="'..purchase.cost.gp..'"'
elseif purchase.cost.slayerCoins ~= nil and purchase.cost.slayerCoins > 0 then
result = result..' data-sort-value="'..purchase.cost.slayerCoins..'"'
end
result = result..'|'..p.getCostString(purchase.cost)..'||'..p.getRequirementString(purchase.unlockRequirements)
end
result = result..'\r\n|}'
return result
end
function p.getShopSlayerTable(frame)
return p.getShopTable(ShopData.Shop.Slayer)
end
function p.getShopMaterialTable(frame)
return p.getShopTable(ShopData.Shop.Materials)
end
function p.getShopSkillUpgradeTable(frame)
return p.getShopTable(ShopData.Shop.SkillUpgrades)
end
return p