Template:CombatAreaBox: Difference between revisions
From Melvor Idle
Falterfire (talk | contribs) (New lua-powered Combat Area infobox) |
Falterfire (talk | contribs) (Added Difficulty, bolded section names for consistency) |
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| {{#invoke:Icons|Icon|{{#var:area}}|type=combatArea|size=250|notext=true}} | | {{#invoke:Icons|Icon|{{#var:area}}|type=combatArea|size=250|notext=true}} | ||
|- | |- | ||
| Combat Area ID: {{#invoke:CombatAreas|getAreaStat|{{#var:area}}|id}} | | '''Combat Area ID''': {{#invoke:CombatAreas|getAreaStat|{{#var:area}}|id}} | ||
|- | |||
| '''Difficulty:''' {{#invoke:CombatAreas|getAreaStat|{{#var:area}}|difficulty}} | |||
|- | |- | ||
| Monsters:<br/> | | '''Monsters:'''<br/> | ||
{{#invoke:Monsters|getAreaMonsterList|{{#var:area}}}} | {{#invoke:Monsters|getAreaMonsterList|{{#var:area}}}} | ||
|}<includeonly></onlyinclude> | |}<includeonly></onlyinclude> |
Revision as of 20:37, 12 April 2021
Wizard Tower |
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Error creating thumbnail: File missing
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Combat Area ID: melvorD:Wizard_Tower |
Difficulty: Easy - Hard |
Monsters: |
This template is for use in individual Slayer Area pages. It's powered by Lua from Module:Monsters and Module:CombatAreas, pulling from their respective data modules.