Man: Difference between revisions

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The '''{{PAGENAME}}''' is the first NPC in the {{Skill|Thieving}} skill. On successful pickpockets players receive {{#invoke:Skills|getThievingNPCStat|{{PAGENAME}}|xp}} XP and up to {{GP|{{#invoke:Skills|getThievingNPCStat|{{PAGENAME}}|maxCoins}}}}.
The '''{{PAGENAME}}''' is the first NPC in the {{Skill|Thieving}} skill. On successful pickpockets players receive {{#invoke:Skills|getThievingNPCStat|{{PAGENAME}}|xp}} XP and up to {{GP|{{#invoke:Skills|getThievingNPCStat|{{PAGENAME}}|maxCoins}}}}.
{{ThievingTarget}}
{{ThievingTarget}}
== Loot ==
{{ThievingDrops}}


{{MenuThieving}}
{{MenuThieving}}
[[Category:Thieving Targets]]
[[Category:Thieving Targets]]
{{Menu}}
{{Menu}}

Revision as of 13:04, 15 May 2021

This page is up to date (v1.3).

The Man is the first NPC in the

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Thieving

skill. On successful pickpockets players receive XP and up to GP.

Man
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Area: Low Town
Requirements:
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Level 1
Perception: 110
Max Hit: 22
Experience: 5 XP

Loot

Successfully pickpocketing the Man will always give 1 - 100GP

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

ItemDLCQtyPriceChance
Bobby's PocketMelvor Logo.svg 14,000GP1/1200.8333%
Chapeau NoirMelvor Logo.svg 132,000GP1/20,0000.0050%
Sneak-ErsMelvor Logo.svg 115,000GP1/15,0000.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
Jeweled Necklace 1 5,000GP 1/500 0.20%