Module:ItemsTable: Difference between revisions
From Melvor Idle
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local itemRow = '\r\n|-' | local itemRow = '\r\n|-' | ||
itemRow = itemRow..'\r\n|style="text-align:left;"|'..Icons.Icon({item.name, type='item', notext=true, size=50}) | itemRow = itemRow..'\r\n|style="text-align:left;"|'..Icons.Icon({item.name, type='item', notext=true, size=50}) | ||
itemRow = itemRow..'||style="text-align:left;"|'..item.name..'||style="text-align:left;"|'.. | itemRow = itemRow..'||style="text-align:left;"|'..item.name..'||style="text-align:left;"|'..item.id | ||
itemRow = itemRow..'||style="text-align:left;"|'..item.category..'||style="text-align:left;"|'..item.type | itemRow = itemRow..'||style="text-align:left;"|'..item.category..'||style="text-align:left;"|'..item.type | ||
itemRow = itemRow..'||style="text-align:right;" data-sort-value="'..item.sellsFor | itemRow = itemRow..'||style="text-align:right;" data-sort-value="'..item.sellsFor |
Revision as of 04:49, 9 June 2021
Documentation for this module may be created at Module:ItemsTable/doc
-- this module generates [[Template:ItemsTable]] 50 lines at a time.
-- run p.generateInvokes() in debug and copy the result to [[Template:ItemsTable]] after an update that adds new items.
local p = {}
local Items = require('Module:Items')
local ItemData = mw.loadData('Module:Items/data')
local Shared = require('Module:Shared')
local Icons = require('Module:Icons')
local SourceTables = require('Module:Items/SourceTables')
local UseTables = require('Module:Items/UseTables')
function p.generateInvokes(frame)
local numberOfItems = Shared.tableCount(ItemData.Items)
local result = '{| class="wikitable sortable stickyHeader" style="width:100%;"\r\n|- class="headerRow-0"'
result = result..'\r\n!colspan="2"|Item!!ID!!Category!!Type!!Sells For!!Item Sources!!Item Uses'
local i = 1
while i < numberOfItems do
result = result..'\r\n{{#invoke:ItemsTable|getItemsTable|'..i..'}}'
i = i + 50
end
result = result..'\r\n|}'
mw.log(result)
end
function p.getItemsTable(frame)
local itemList = {}
local i = tonumber(frame.args[1])
local iend = i + 50
while i < iend do
local item = Items.getItemById(i)
local itemRow = '\r\n|-'
itemRow = itemRow..'\r\n|style="text-align:left;"|'..Icons.Icon({item.name, type='item', notext=true, size=50})
itemRow = itemRow..'||style="text-align:left;"|'..item.name..'||style="text-align:left;"|'..item.id
itemRow = itemRow..'||style="text-align:left;"|'..item.category..'||style="text-align:left;"|'..item.type
itemRow = itemRow..'||style="text-align:right;" data-sort-value="'..item.sellsFor
itemRow = itemRow..'"|[[File:Coins.svg|20px]] '..item.sellsFor
itemRow = itemRow..'||style="text-align:right;"|'..SourceTables.getItemSources(item.name)
itemRow = itemRow..'||style="text-align:right;"|'..UseTables.getItemUses(item.name)
table.insert(itemList, itemRow)
i = i + 1
end
local result = ''
for i, item in pairs(itemList) do
result = result..item
end
return result
end
return p