Template:Icon: Difference between revisions

From Melvor Idle
m (Alter override for Generous Resupply)
(Add extension overrides for v0.20 images)
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             png: Rhaelyx items, Miolite Caves monsters, Perilous Peaks monsters, Pyro pet
             png: Rhaelyx items, Miolite Caves monsters, Perilous Peaks monsters, Pyro pet
             jpg: Lemon, Lemons, Lemonade
             jpg: Lemon, Lemons, Lemonade
-->{{#switch:{{#var:image}}|Crown of Rhaelyx|Circlet of Rhaelyx|Jewel of Rhaelyx|Charge Stone of Rhaelyx|Mysterious Stone|Wicked Greater Dragon|Hunting Greater Dragon|Chaotic Greater Dragon|Miolite Sprig|Miolite Trio|Miolite Warden|Miolite Monarch|Pyro|Adventure={{#vardefine:ext|png}}|Lemon|Lemons|Lemonade={{#vardefine:ext|jpg}}}}<!--
-->{{#switch:{{#var:image}}|Crown of Rhaelyx|Circlet of Rhaelyx|Jewel of Rhaelyx|Charge Stone of Rhaelyx|Mysterious Stone|Wicked Greater Dragon|Hunting Greater Dragon|Chaotic Greater Dragon|Miolite Sprig|Miolite Trio|Miolite Warden|Miolite Monarch|Pyro|Adventure|Summoning Shard (Black)|Summoning Shard (Gold)|Summoning Shard (Silver)|Summoning Shard (Blue)|Summoning Shard (Green)|Summoning Shard (Red)={{#vardefine:ext|png}}|Lemon|Lemons|Lemonade={{#vardefine:ext|jpg}}}}<!--
        Additional extension overrides for Summoning marks
-->{{#ifeq:{{#var:type}}|mark|{{#vardefine:ext|png}}}}<!--
         Allowing for Alt. Magic to use the Magic image
         Allowing for Alt. Magic to use the Magic image
-->{{#ifeq:{{#var:type}}|skill|{{#switch:{{#var:link}}|Alt. Magic|Alt Magic|Alternative Magic={{#vardefine:image|Magic}}{{#vardefine:link|Alternative Magic}}}}}}<!--
-->{{#ifeq:{{#var:type}}|skill|{{#switch:{{#var:link}}|Alt. Magic|Alt Magic|Alternative Magic={{#vardefine:image|Magic}}{{#vardefine:link|Alternative Magic}}}}}}<!--

Revision as of 14:49, 11 June 2021

A generic version of the template used in things like Template:ItemIcon or Template:UpgradeIcon.

You probably want to use one of the following instead for most things:

Format is like so: {{Icon|type=combatArea|Castle of Kings|Knight Time}} becomes Castle of Kings (combatArea).svg Knight Time.

You can also just do {{Icon|Combat}} Combat.svg Combat if you need an icon for an image that doesn't belong to a given category.


Some special overrides exist:

Input Output
{{Icon|Melee}} Combat.svg Melee
{{Icon|Item Alchemy}} Item Alchemy III (spell).svg Item Alchemy
{{Icon|Superheat}} Superheat IV (spell).svg Superheat
{{Icon|Basic Resupply}} Lobster (item).svg Basic Resupply
{{Icon|Standard Resupply}} Crab (item).svg Standard Resupply
{{Icon|Generous Resupply}} Shark (item).svg Generous Resupply
{{Icon|type=monster|Golbin}} Golbin (monster).svg Golbin
{{Icon|type=monster|Spider (lv. 51)}} Spider (monster).svg Spider (lv. 51)
{{Icon|type=monster|Spider2}} File:Spider2 (monster).svg Spider (lv. 52)
{{Icon|type=skill|Alt. Magic}} Magic (skill).svg Alt. Magic

Other options:

The 'notext' option sends only the image (with link), so {{Icon|Mastery|notext=true}} becomes Mastery.svg

The 'menu' option formats the icon in a handy table (useful for menuboxes) so {{Icon|Combat|menu=true}} becomes

Combat.svg Combat

The 'qty' option allows you to specify a number of items to go between the icon and the text, so {{Icon|type=item|Elder Dragonhide|qty=5000}} becomes 5,000 Elder Dragonhide (item).svg Elder Dragonhide

The 'size' option allows you to specify larger icons, so {{Icon|Combat|notext=true|size=50}} becomes Combat.svg