Lucky Herb Potion: Difference between revisions
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The '''{{PAGENAME}}''' is a potion that can be made with {{Skill|Herblore}}. It provides a chance to turn herb seeds dropped by monsters into Herbs. No {{Skill|Farming}} XP is given for this process. | {{V}} | ||
The '''{{PAGENAME}}''' is a potion that can be made with {{Skill|Herblore}}. It provides a chance to turn herb seeds dropped by monsters into [[Farming#Herbs|Herbs]]. The amount of herbs acquired is equal to <math>\text{Number of Seeds Dropped} + 3</math>, this amount then has a chance of being doubled by the [[Double Loot]] effect. No {{Skill|Farming}} XP is given for this process. | |||
A charge is consumed whenever herb seeds are dropped by a monster, whether or not they are converted into herbs. No charges are consumed for other drops, even if the monster could have dropped herb seeds. | A charge is consumed whenever herb seeds are dropped by a monster, whether or not they are converted into herbs. No charges are consumed for other drops, even if the monster could have dropped herb seeds. | ||
Unless an [[Amulet of Looting]] is worn, herbs are not automatically collected. | |||
==Creation== | ==Creation== |
Latest revision as of 15:04, 16 June 2021
This page is up to date (v1.3.1). |
The Lucky Herb Potion is a potion that can be made with
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Herblore. It provides a chance to turn herb seeds dropped by monsters into Herbs. The amount of herbs acquired is equal to [math]\displaystyle{ \text{Number of Seeds Dropped} + 3 }[/math], this amount then has a chance of being doubled by the Double Loot effect. No
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FarmingXP is given for this process.
A charge is consumed whenever herb seeds are dropped by a monster, whether or not they are converted into herbs. No charges are consumed for other drops, even if the monster could have dropped herb seeds.
Unless an Amulet of Looting is worn, herbs are not automatically collected.
Creation
Item Production | |
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Requirements | Error creating thumbnail: File missing Level 50Level 1 |
Materials | 2 Oxilyme Herb 2 Compost |
Recipe Category | Combat Potions |
Base Quantity | 1 |
Base Experience | 47 XP |
Base Creation Time | 2s |
Tiers
The tier of potion created depends on the player's
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Mastery. See the
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Herblorepage for more details on how potion tiers work.
Lucky Herb Potion | |||
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Potion | Tier | Charges | Effect |
I | 8 | +10% chance to convert combat seed drops to herbs | |
II | 10 | +20% chance to convert combat seed drops to herbs | |
III | 15 | +30% chance to convert combat seed drops to herbs | |
IV | 20 | +50% chance to convert combat seed drops to herbs |
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Combat Potions | Melee Accuracy • Melee Evasion • Barrier Touch • Ranged Assistance • Hinder • Magic Assistance • Regeneration • Crystallization • Famished • Unholy • Ranged Strength • Lucky Herb • Divine • Melee Strength • Magic Damage • Lethal Toxins • Cursed • Barrier Igniter • Crystal Sanction • Diamond Luck • Damage Reduction • Area Control • Adaptive Defence • Slayer Bounty • Holy Bulwark • Adaptive Accuracy • Reaper • Penetration • Critical Strike |
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Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |