Combat Areas: Difference between revisions

From Melvor Idle
(Now uses a template that generates CombatAreaTable via lua)
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Standard Combat Training, with a variety of monsters and drops. Gives gold too, and is great for leveling combat stats. All zones are unlocked from the beginning of the game, but beware: the Difficulty rating isn't dynamic but static with respect to the early game.
Standard Combat Training, with a variety of monsters and drops. Gives gold too, and is great for levelling combat stats. All zones are unlocked from the beginning of the game, but beware: the Difficulty rating isn't dynamic but static with respect to the early game.
== Combat Areas ==
== Combat Areas ==
{{CombatAreaTable}}
{{CombatAreaTable}}
{{Menu}}
{{Menu}}

Revision as of 11:55, 3 July 2021

This page is up to date (v1.3.1).

Standard Combat Training, with a variety of monsters and drops. Gives gold too, and is great for levelling combat stats. All zones are unlocked from the beginning of the game, but beware: the Difficulty rating isn't dynamic but static with respect to the early game.

Combat Areas