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| [[File:Defence (skill).svg|thumb|right|Defence]] | | [[File:Defence (skill).svg|thumb|right|Defence]] |
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| '''{{PAGENAME}}''' is one of the seven {{Icon|Combat}} skills in Melvor Idle. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is always used when determining a player or monster's [[Combat Level]] regardless of what combat style they are strongest with. | | '''{{PAGENAME}}''' is one of the seven {{Icon|Combat}} skills in Melvor Idle. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is always used when determining a player or monster's [[Combat Level]] regardless of what combat style they are strongest with. |
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| | Training Defence increases the player's evasion ratings, which in turn lowers monsters' chance to hit when in combat. However, a higher player Defence level does not reduce the maximum damage dealt by a successful monster attack, instead see: [[Combat#Damage Reduction|Damage Reduction]]. |
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| ==Mechanics== | | ==Mechanics== |
Revision as of 15:33, 3 July 2021
This page was last updated for (v0.20).
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Defence is one of the seven
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Combat skills in Melvor Idle. It is one of three skills (along with
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Hitpoints and
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Prayer) that is always used when determining a player or monster's Combat Level regardless of what combat style they are strongest with.
Training Defence increases the player's evasion ratings, which in turn lowers monsters' chance to hit when in combat. However, a higher player Defence level does not reduce the maximum damage dealt by a successful monster attack, instead see: Damage Reduction.
Mechanics
The Defence skill increases the player's melee, ranged, and magic evasion rating. For details on how Evasion Rating is calculated, refer to the Evasion Rating section on the
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Combat page.
Gaining Defence XP
Defence experience can be earned while using any Combat Style by selecting the appropriate Attack Style:
- While using
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Melee, select the Block Attack Style
- While using
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Ranged, select the Longrange Attack Style
- While using
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Magic, select the Defensive Attack Style
XP gained is based on damage dealt. When using the Block Attack Style, 0.4 Defence XP will be received per point of damage done. When using the Longrange or Defensive Attack Styles, 0.2 Defence XP will be received per point of damage done, with another 0.2 XP going to Ranged or Magic respectively.
The
Gold Emerald Ring increases all combat XP gained by 7%.
Armour Materials
Each armour material requires a certain Defence level to be equipped. Below is a table detailing which Defence level is required for which armour material.
Skillcape
The skillcape can be purchased from the store for 1,000,000
after the player reaches
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Level 99.
Regular Skillcape
The
Defence Skillcape is the skillcape for the Defence skill. It can be purchased for 1,000,000
from the Shop once the player reaches
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Level 99 in the Defence skill. The Defence Skillcape offers the following benefits when worn:
+80 All Defence Bonuses
Superior Skillcape
The
Superior Defence Skillcape is the superior skillcape for the Defence skill. It can be purchased for 10,000,000
from the Shop once the player reaches
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Level 120 in the Defence skill.
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Level 120 can only be reached if the player owns the
Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:
+5% Reflect Damage
Pet
The pet can be unlocked by doing any action that provides Defence XP.
Pet | Name | DLC | Effect |
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Error creating thumbnail: File missing | Leonardo | | +1% Damage Reduction |