Melee: Difference between revisions
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=== Shields === | === Shields === | ||
{{MeleeShieldsTable}} | {{MeleeShieldsTable}} | ||
=== Capes === | |||
{{MeleeCapesTable}} |
Revision as of 17:14, 5 August 2021
This page is up to date (v1.3.1). |
Melee is one of the three main Combat styles, alongside
and
.
Mechanics
Unlike the other two combat styles, Melee has separate skills for increasing Accuracy and Damage (
and
respectively) instead of them being combined into a single skill. As melee armor requires
levels to wear while most Ranged and Magic armor requires only levels in the appropriate skill, leveling Defence is also more important to Melee than any other style. Melee receives Combat Triangle bonuses when used against
and penalties when used against
.
Due to requiring three skills to be leveled in order to be used effectively instead of just one, melee is the slowest style to train, although this is offset somewhat by not having a cost associated with each attack as neither runes nor ammo are needed.
Melee weapons and armor can be made using the
skill or received as drops from various Monsters or Dungeons. The Melee icon (
) is the same as the general Combat icon, and the two are sometimes used interchangeably.
Attack Styles
Melee has three attack styles: Stab, Slash, and Block. Each has a separate attack bonus stat associated with it, and most melee weapons have different bonuses for different styles. This means that a given melee weapon will be most accurate when used in certain styles. For example, the Ragnar Godsword has a +125 Slash Bonus but a -4 Stab Bonus, making it substantially more accurate when using the Slash attack style than it is when using Stab.
In addition to having different bonuses, each attack style provides XP to a different skill:
- Stab provides Error creating thumbnail: File missingAttack XP
- Slash provides Error creating thumbnail: File missingStrength XP
- Block provides Error creating thumbnail: File missingDefence XP
Aside from changing which attack bonus is used and which skill gains xp, the different melee attack styles do not have any unique bonuses.
Melee Equipment Stats
Weapons
As a rule of thumb, smithed weapon follow this style:
Weapon | Details | Style | |
---|---|---|---|
Sword | Error creating thumbnail: File missing Stab
|
Error creating thumbnail: File missing Block
| |
2H-sword | No shield, slow | Error creating thumbnail: File missing Slash
| |
Scimitar | Error creating thumbnail: File missing Slash
| ||
Dagger | Fast, weaker | Error creating thumbnail: File missing Stab
|
Error creating thumbnail: File missing Block
|
Battleaxe | Slow-ish | Error creating thumbnail: File missing Slash
|
Error creating thumbnail: File missing Block
|