Thieving: Difference between revisions
From Melvor Idle
(Added xp values and links) |
No edit summary |
||
Line 50: | Line 50: | ||
|} | |} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
{{Menu}} |
Revision as of 14:27, 26 November 2019
Thieving lets you commit theft. In game, of course.
Because of the possibility to take damage, It's best to have some food equipped so you can eat without breaking from thieving.
Target | Target | Level | Experience |
---|---|---|---|
Man | 1 | 5 | |
Goblin | 10 | 10 | |
Lumberjack | 20 | 20 | |
Farmer | 30 | 30 | |
Fisherman | 40 | 45 | |
Chef | 50 | 55 | |
Miner | 60 | 65 | |
Knight | 75 | 90 |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Error creating thumbnail: File missing Combat:
| ||||||||||||||||||||
Skills:
| ||||||||||||||||||||
Other:
| ||||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |