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| {{V|0.17.0}} | | {{V|0.21}} |
| [[File:Offline_Progression.png|thumb|right|Offline Progression - Welcome Back]] | | [[File:Offline_Progression.png|thumb|right|Offline Progression - Welcome Back]] |
| Offline progression allows the game to progress while closed. If the game is closed while performing an action eg. mining [[Copper Ore]], upon returning the game will calculate how long the player was gone for and provide them with the XP, [[Table_of_Items|Items]], [[Mastery]] XP, and other various things that would have received if the game was left running. When the player opens the game again a popup menu will provide a summary of what was earned while away. The skill that was being used will then continue progressing as normal.
| | '''{{PAGENAME}}''' allows the game to progress while closed as if the player had remained online for the time since the game was closed (up to a maximum of 12 hours). |
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| | When the game is closed, a record is taken of which skill was being trained and which action within that skill was being performed. Upon returning, the game will determine how long the player was gone for (up to a maximum of 12 hours) and will simulate the progression as if the game had been left open for that time period, granting the player with any Skill XP, {{Icon|Mastery}} XP, [[Table of Items|Items]], and various other things that would have been received during that time. The player will be presented with a summary of what has occurred while offline, and the action that was being performed will then continue progressing as normal. |
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| ==== Important Information ==== | | ==== Important Information ==== |
| *Offline Progression time is currently capped at 12 hours. | | * Offline Progression time is currently capped at 12 hours. |
| *All combat skills do not work offline. These are currently online only skills. {{Skill|Alternative Magic}} does not count as a combat skill.
| | * For {{Skill|Thieving}} to work offline, the NPC Thieving target requires a minimum 90% success rate. {{ItemIcon|Thieving Gloves}} count towards the 90%, however if they run out and the percent drops below 90, Thieving will stop. |
| *For {{Skill|Thieving}} to work Offline, the NPC Thieving target requires a minimum 90% success rate. {{ItemIcon|Thieving Gloves}} count towards the 90%, however if they run out and the percent drops below 90, Thieving will stop. | | * All [[Shop#Gloves|gloves]] and [[Equipment#Capes|skillcapes]] work offline if they have been equipped in the active equipment set. |
| *All [[Shop#Gloves|gloves]] & [[Equipment#Capes|skillcapes]] work Offline if they have been equipped in the active equipment slot. | | * Most {{Skill|Herblore}} potions work offline if Auto Re-use Potion is active. The potions that do not work will say so in their description. Currently, the potions that do not work are [[Controlled_Heat_Potion_IV|Controlled Heat Potions]], and [[Perfect_Swing_Potion_IV|Perfect Swing Potions]]. |
| *Most {{Skill|Herblore}} potions work offline if Auto Re-use Potion is active. The potions that do not work will say so in their description. Currently, the potions that do not work are all [[Herblore#Combat_Potions|Combat Potions]], [[Controlled_Heat_Potion_IV|Controlled Heat Potion]], and [[Perfect_Swing_Potion_IV|Perfect Swing Potion]]. | | * {{Icon|Mastery}} XP will be granted when the game is re-opened, and the entire offline session will be simulated as if the action being performed had remained at its initial Mastery level for the entire offline period. Therefore, the player won't receive the benefits of any gained Mastery levels until after the game is re-opened and online progress resumes. Whatever action is performed during the offline progression will not have any new Mastery bonuses applied. |
| *[[Mastery]] Experience will be credited when the game is re-opened. Mastery levels will still increase, however the player won't receive the benefits of the new levels until after the game is reopened and the new levels are applied. Whatever action performed during the offline progression will not have any new Mastery Bonuses applied to them. | | * [[Mastery Tokens]] can be earned offline. |
| *[[Mastery]] Tokens can be earned offline. | | * Offline progression may also trigger if the the game is left open in a separate tab and it becomes slowed by browser throttling (See [[Settings#General Settings|Settings]]). |
| *Offline progression may also trigger if the the game is left open in a separate tab and it becomes slowed by browser throttling (See [[Settings#General Settings|Settings]]). | | * {{Skill|Farming}} has no auto-replant feature and will not have seeds replanted while offline. |
| *{{Skill|Farming}} has no auto-replant feature and will not have seeds replanted while offline. | |
| * {{ItemIcon|Crown of Rhaelyx}} can save materials while offline. If {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} are owned, they can be consumed. | | * {{ItemIcon|Crown of Rhaelyx}} can save materials while offline. If {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} are owned, they can be consumed. |
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| {{Menu}} | | {{Menu}} |
This page was last updated for (v0.21).
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Offline Progression - Welcome Back
Offline Progression allows the game to progress while closed as if the player had remained online for the time since the game was closed (up to a maximum of 12 hours).
When the game is closed, a record is taken of which skill was being trained and which action within that skill was being performed. Upon returning, the game will determine how long the player was gone for (up to a maximum of 12 hours) and will simulate the progression as if the game had been left open for that time period, granting the player with any Skill XP,
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Mastery XP, Items, and various other things that would have been received during that time. The player will be presented with a summary of what has occurred while offline, and the action that was being performed will then continue progressing as normal.
Important Information
- Offline Progression time is currently capped at 12 hours.
- For
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Thieving to work offline, the NPC Thieving target requires a minimum 90% success rate.
Thieving Gloves count towards the 90%, however if they run out and the percent drops below 90, Thieving will stop.
- All gloves and skillcapes work offline if they have been equipped in the active equipment set.
- Most
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Herblore potions work offline if Auto Re-use Potion is active. The potions that do not work will say so in their description. Currently, the potions that do not work are Controlled Heat Potions, and Perfect Swing Potions.
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Mastery XP will be granted when the game is re-opened, and the entire offline session will be simulated as if the action being performed had remained at its initial Mastery level for the entire offline period. Therefore, the player won't receive the benefits of any gained Mastery levels until after the game is re-opened and online progress resumes. Whatever action is performed during the offline progression will not have any new Mastery bonuses applied.
- Mastery Tokens can be earned offline.
- Offline progression may also trigger if the the game is left open in a separate tab and it becomes slowed by browser throttling (See Settings).
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Farming has no auto-replant feature and will not have seeds replanted while offline.
Crown of Rhaelyx can save materials while offline. If
Charge Stones are owned, they can be consumed.