Module:Navboxes: Difference between revisions
From Melvor Idle
ByteFoolish (talk | contribs) m (Add spell category links to Spell Navbox) |
(getThievingNavbox: Move from Module:Skills) |
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Line 211: | Line 211: | ||
result = result..'\r\n|}' | result = result..'\r\n|}' | ||
return result | return result | ||
end | |||
function p.getThievingNavbox() | |||
local returnPart = {} | |||
-- Create table header | |||
table.insert(returnPart, '{| class="wikitable" style="text-align:center; clear:both; margin:auto; margin-bottom:1em;"') | |||
table.insert(returnPart, '|-\r\n!' .. Icons.Icon({'Thieving', type='skill', notext=true}) .. '[[Thieving|Thieving Targets]]') | |||
table.insert(returnPart, '|-\r\n|') | |||
local npcData = {} | |||
for i, npc in ipairs(SkillData.Thieving.NPCs) do | |||
table.insert(npcData, {["level"] = npc.level, ["name"] = npc.name}) | |||
end | |||
table.sort(npcData, function(a, b) return a.level < b.level end) | |||
local npcList = {} | |||
-- Create row for each NPC | |||
for i, npc in ipairs(npcData) do | |||
table.insert(npcList, Icons.Icon({npc.name, type='thieving'})) | |||
end | |||
table.insert(returnPart, table.concat(npcList, ' • ')) | |||
table.insert(returnPart, '|}') | |||
return table.concat(returnPart, '\r\n') | |||
end | end | ||
return p | return p |
Revision as of 01:07, 7 October 2021
Documentation for this module may be created at Module:Navboxes/doc
-- New module to stop navbox generators cluttering other modules
local p = {}
local SkillData = mw.loadData('Module:Skills/data')
local MagicData = mw.loadData('Module:Magic/data')
local ItemData = mw.loadData('Module:Items/data')
local Shared = require('Module:Shared')
local Icons = require('Module:Icons')
local Items = require('Module:Items')
function p.getFarmingNavbox(frame)
local allotmentSeedsTable = {}
local allotmentProduceTable = {}
local herbSeedsTable = {}
local herbProduceTable = {}
local treeSeedsTable = {}
local treeProduceTable = {}
for i, item in Shared.skpairs(ItemData.Items) do
if item.tier == 'Allotment' then
table.insert(allotmentSeedsTable, Icons.Icon({item.name, type='item'}))
elseif item.type == 'Harvest' then
table.insert(allotmentProduceTable, Icons.Icon({item.name, type='item'}))
elseif item.tier == 'Herb' then
table.insert(herbSeedsTable, Icons.Icon({item.name, type='item'}))
elseif item.type == 'Herb' then
table.insert(herbProduceTable, Icons.Icon({item.name, type='item'}))
elseif item.tier == 'Tree' then
table.insert(treeSeedsTable, Icons.Icon({item.name, type='item'}))
elseif i == 2 or i == 3 or i == 5 or i == 7 or i == 8 then
table.insert(treeProduceTable, Icons.Icon({item.name, type='item'}))
end
end
local result = '{| class="wikitable mw-collapsible" style="margin:auto; clear:both; width: 100%"'
result = result..'\r\n!colspan="2" style="padding-left:64px;"|'..Icons.Icon({'Farming', type='skill'})
result = result..'\r\n|-\r\n!colspan="2"|Allotments'
result = result..'\r\n|-\r\n!scope="row"|Seeds'
result = result..'\r\n|style="text-align:center;|'..table.concat(allotmentSeedsTable, ' • ')
result = result..'\r\n|-\r\n!scope="row"|Produce'
result = result..'\r\n|style="text-align:center;|'..table.concat(allotmentProduceTable, ' • ')
result = result..'\r\n|-\r\n!colspan="2"|Herbs'
result = result..'\r\n|-\r\n!scope="row"|Seeds'
result = result..'\r\n|style="text-align:center;|'..table.concat(herbSeedsTable, ' • ')
result = result..'\r\n|-\r\n!scope="row"|Produce'
result = result..'\r\n|style="text-align:center;|'..table.concat(herbProduceTable, ' • ')
result = result..'\r\n|-\r\n!colspan="2"|Trees'
result = result..'\r\n|-\r\n!scope="row"|Seeds'
result = result..'\r\n|style="text-align:center;|'..table.concat(treeSeedsTable, ' • ')
result = result..'\r\n|-\r\n!scope="row"|Produce'
result = result..'\r\n|style="text-align:center;|'..table.concat(treeProduceTable, ' • ')
result = result..'\r\n|}'
return result
end
function p.getFoodNavbox(frame)
local cookedFish = {}
local harvestedFood = {}
local special = {}
for i, item in Shared.skpairs(ItemData.Items) do
if i >= 22 and i < 34 then
table.insert(cookedFish, Icons.Icon({item.name, type='item'}))
elseif i >= 152 and i < 160 then
table.insert(harvestedFood, Icons.Icon({item.name, type='item'}))
end
end
table.insert(harvestedFood, Icons.Icon({'Carrot', type='item'}))
table.insert(special, Icons.Icon({'Raw Magic Fish', type='item'}))
table.insert(special, Icons.Icon({'Lemonade', type='item'}))
local result = '{| class="wikitable" style="margin:0 auto 10px; clear:both; width: 100%"'
result = result..'\r\n!colspan="2"|[[File:Crab_(item).svg|25px|link=Food]] [[Food]]'
result = result..'\r\n|-\r\n!scope="row"|Cooked Fish'
result = result..'\r\n|style="text-align:center;|'..table.concat(cookedFish, ' • ')
result = result..'\r\n|-\r\n!scope="row"|Harvested Food'
result = result..'\r\n|style="text-align:center;|'..table.concat(harvestedFood, ' • ')
result = result..'\r\n|-\r\n!scope="row"|Special'
result = result..'\r\n|style="text-align:center;|'..table.concat(special, ' • ')
result = result..'\r\n|}'
return result
end
function p.getPotionNavbox(frame)
local result = '{| class="wikitable" style="margin:auto; clear:both; width: 100%"'
result = result..'\r\n!colspan=2|'..Icons.Icon({'Herblore', 'Potions', type='skill'})
local CombatPots = {}
local SkillPots = {}
for i, potData in Shared.skpairs(SkillData.Herblore.ItemData) do
if potData.category == 0 then
table.insert(CombatPots, Icons.Icon({potData.name, type='item', img=(potData.name..' I')}))
else
if potData.name == 'Bird Nests Potion' then
table.insert(SkillPots, Icons.Icon({"Bird Nest Potion", type='item', img="Bird Nest Potion I"}))
else
table.insert(SkillPots, Icons.Icon({potData.name, type='item', img=(potData.name..' I')}))
end
end
end
result = result..'\r\n|-\r\n!Combat Potions\r\n|class="center" style="vertical-align:middle;"'
result = result..'|'..table.concat(CombatPots, ' • ')
result = result..'\r\n|-\r\n!Skill Potions\r\n|class="center" style="vertical-align:middle;"'
result = result..'|'..table.concat(SkillPots, ' • ')
result = result..'\r\n|}'
return result
end
function p.getPrayerNavbox(frame)
local prayers = {}
for i, prayer in Shared.skpairs(SkillData.Prayer) do
table.insert(prayers, Icons.Icon({prayer.name, type="prayer"}))
end
local result = '{| class="wikitable" style="margin:auto; clear:both; width: 100%"'
result = result..'\r\n!'..Icons.Icon({'Prayer', 'Prayers', type='skill'})
result = result..'\r\n|-\r\n|style="text-align:center;"|'..table.concat(prayers, ' • ')
result = result..'\r\n|}'
return result
end
function p.getRuneNavbox(frame)
local standardRunes = {}
local combinationRunes = {}
for i, item in pairs(ItemData.Items) do
if (i >= 390 and i < 400) or (i >= 821 and i < 825) then
table.insert(standardRunes, Icons.Icon({item.name, type='item'}))
elseif i >= 825 and i < 831 then
table.insert(combinationRunes, Icons.Icon({item.name, type='item'}))
end
end
local result = '{| class="wikitable" style="margin:auto; clear:both; width: 100%"'
result = result..'\r\n!colspan="2"|[[File:Air_Rune_(item).svg|25px|link=Runes]] [[Runes]]'
result = result..'\r\n|-\r\n!scope="row"|Standard Runes'
result = result..'\r\n|style="text-align:center;"|'..table.concat(standardRunes, ' • ')
result = result..'\r\n|-\r\n!scope="row"|Combination Runes'
result = result..'\r\n|style="text-align:center;"|'..table.concat(combinationRunes, ' • ')
result = result..'\r\n|}'
return result
end
function p.getSkillcapeNavbox(frame)
local capeList = {}
for i, item in pairs(ItemData.Items) do
if Shared.contains(item.name, 'Skillcape') or item.name == 'Cape of Completion' then
table.insert(capeList, Icons.Icon({item.name, type='item'}))
end
end
table.sort(capeList, function(a,b)
return a < b
end)
local result = '{| class="wikitable" style="margin:auto; clear:both; width: 100%"'
result = result..'\r\n![[File:Cape_of_Completion_(item).svg|25px|link=Skillcapes]] [[Skillcapes]]'
result = result..'\r\n|-\r\n|style="text-align:center;"|'..table.concat(capeList, ' • ')
result = result..'\r\n|}'
return result
end
function p.getSpellNavbox(frame)
local spells = {}
local curses = {}
local auroras = {}
local ancients = {}
local altmagic = {}
for i, spell in Shared.skpairs(MagicData.Spells) do
table.insert(spells, Icons.Icon({spell.name, type='spell'}))
end
for i, spell in Shared.skpairs(MagicData.Curses) do
table.insert(curses, Icons.Icon({spell.name, type='curse'}))
end
for i, spell in Shared.skpairs(MagicData.Auroras) do
table.insert(auroras, Icons.Icon({spell.name, type='aurora'}))
end
for i, spell in Shared.skpairs(MagicData.Ancient) do
table.insert(ancients, Icons.Icon({spell.name, type='spell'}))
end
for i, spell in Shared.skpairs(MagicData.AltMagic) do
table.insert(altmagic, Icons.Icon({spell.name, type='spell'}))
end
local result = '{| class="wikitable" style="margin:auto; clear:both; width: 100%"'
result = result..'\r\n!colspan=2|[[File:Magic_(skill).svg|25px|link=Spells]] [[Spells]]'
result = result..'\r\n|-\r\n!scope="row"|[[Magic#Standard_Magic|Standard Spells]]'
result = result..'\r\n|style="text-align:center;|'..table.concat(spells, ' • ')
result = result..'\r\n|-\r\n!scope="row"|[[Magic#Curses|Curses]]'
result = result..'\r\n|style="text-align:center;|'..table.concat(curses, ' • ')
result = result..'\r\n|-\r\n!scope="row"|[[Magic#Auroras|Auroras]]'
result = result..'\r\n|style="text-align:center;|'..table.concat(auroras, ' • ')
result = result..'\r\n|-\r\n!scope="row"|[[Magic#Ancient_Magicks|Ancient Magicks]]'
result = result..'\r\n|style="text-align:center;|'..table.concat(ancients, ' • ')
result = result..'\r\n|-\r\n!scope="row"|[[Alternative_Magic|Alt Magic]]'
result = result..'\r\n|style="text-align:center;|'..table.concat(altmagic, ' • ')
result = result..'\r\n|}'
return result
end
function p.getFamiliarNavbox(frame)
local familiars = Items.getItems(function(item) return item.type == 'Familiar' end)
table.sort(familiars, function(a, b) return a.summoningLevel < b.summoningLevel end)
local result = '{| class="wikitable" style="margin:auto; clear:both; width: 100%"'
result = result..'\r\n!colspan=2|[[File:Summoning_(skill).svg|25px|link=Summoning]] [[Summoning|Summoning Familiars]]'
local iconArray = {}
for i, fam in Shared.skpairs(familiars) do
table.insert(iconArray, Icons.Icon({fam.name, type='item'}))
end
result = result..'\r\n|-\r\n|style="text-align:center;"|'..table.concat(iconArray, ' • ')
result = result..'\r\n|}'
return result
end
function p.getThievingNavbox()
local returnPart = {}
-- Create table header
table.insert(returnPart, '{| class="wikitable" style="text-align:center; clear:both; margin:auto; margin-bottom:1em;"')
table.insert(returnPart, '|-\r\n!' .. Icons.Icon({'Thieving', type='skill', notext=true}) .. '[[Thieving|Thieving Targets]]')
table.insert(returnPart, '|-\r\n|')
local npcData = {}
for i, npc in ipairs(SkillData.Thieving.NPCs) do
table.insert(npcData, {["level"] = npc.level, ["name"] = npc.name})
end
table.sort(npcData, function(a, b) return a.level < b.level end)
local npcList = {}
-- Create row for each NPC
for i, npc in ipairs(npcData) do
table.insert(npcList, Icons.Icon({npc.name, type='thieving'}))
end
table.insert(returnPart, table.concat(npcList, ' • '))
table.insert(returnPart, '|}')
return table.concat(returnPart, '\r\n')
end
return p