Hardcore: Difference between revisions

From Melvor Idle
(Update bank slot figures)
m (adding regeneration options)
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* The [[Bank]] is limited to a maximum of {{HardcoreBankMax}} slots - 12 slots are available initially and a further {{#expr:{{HardcoreBankMax}}-12}} can be purchased from the [[Shop]]. Players can gain additional slots to exceed this limit, either permanently through the use of {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}, or temporarily while the [[Agility#Passive Pillars|Pillar of Generosity]] is active.
* The [[Bank]] is limited to a maximum of {{HardcoreBankMax}} slots - 12 slots are available initially and a further {{#expr:{{HardcoreBankMax}}-12}} can be purchased from the [[Shop]]. Players can gain additional slots to exceed this limit, either permanently through the use of {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}, or temporarily while the [[Agility#Passive Pillars|Pillar of Generosity]] is active.
* The [[Combat Triangle]] penalties for using the combat style that is weak against the current enemy are increased.
* The [[Combat Triangle]] penalties for using the combat style that is weak against the current enemy are increased.
### Health sources
{{Template:HardcoreRegneration|AllSources}}
{{Menu}}[[Category:Game Mode]]
{{Menu}}[[Category:Game Mode]]

Revision as of 01:39, 27 November 2021

This page was last updated for (v0.22.1).
Hardcore.svg

Hardcore mode is a Game Mode that can be chosen when creating a new character. There is no way to change a character from one game mode to another after creation. Hardcore characters are deleted upon Death and also have several penalties that apply while playing:

  • Error creating thumbnail: File missing
    Hitpoints
    do not passively regenerate
  • The Bank is limited to a maximum of 108 slots - 12 slots are available initially and a further 96 can be purchased from the Shop. Players can gain additional slots to exceed this limit, either permanently through the use of Bank Slot Tokens, or temporarily while the Pillar of Generosity is active.
  • The Combat Triangle penalties for using the combat style that is weak against the current enemy are increased.
      1. Health sources

Template:HardcoreRegneration