Template:ZoneIcon: Difference between revisions
From Melvor Idle
(Allow all options provided by Template:Icon) |
(Improve zonetype determination) |
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<includeonly><onlyinclude><!-- | <includeonly><onlyinclude><!-- | ||
Regular combat areas | Regular combat areas | ||
-->{{#vardefine:zonetype}}{{#switch:{{{1}}} | -->{{#vardefine:zonetype}}{{#switch:{{{img|{{{1}}}}}} | ||
|Golbin Village|Farmlands|Graveyard|Sandy Shores|Wet Forest|Bandit Hideout|Giant Dungeon|Icy Hills|Castle of Kings|Wizard Tower|Dragon Valley|Elerine Battlegrounds={{#vardefine:zonetype|combatArea}} | |Golbin Village|Farmlands|Graveyard|Sandy Shores|Wet Forest|Bandit Hideout|Giant Dungeon|Icy Hills|Castle of Kings|Wizard Tower|Dragon Valley|Elerine Battlegrounds={{#vardefine:zonetype|combatArea}} | ||
<!--Separating out Slayer Areas even though they have the same type in case that's helpful later--> | <!--Separating out Slayer Areas even though they have the same type in case that's helpful later--> |
Revision as of 00:41, 2 December 2021
A template for quickly generating icons for various combat zones. It automatically grabs the correct icon without needing the user to specify what type of zone it is.
For example, {{ZoneIcon|Castle of Kings}}
returns
Error creating thumbnail: File missing
Castle of Kings
For a complete list of options, please refer to Template:Icon.