V0.07.1: Difference between revisions
From Melvor Idle
(moving out of Changelog) |
m (<noinclude> might be better actually) |
||
Line 23: | Line 23: | ||
* [FIXED] Fixed spelling errors. | * [FIXED] Fixed spelling errors. | ||
[[Category:Version]] | <noinclude>[[Category:Version]]</noinclude> |
Revision as of 08:34, 7 December 2021
Alpha v0.07.1 (10th October 2019)
This update provides some minor changes and improvements from last update, as well as some fixes here and there.
New Features
- [NEW] A status badge has been added to the rock your are currently mining.
Changed Features
- [CHANGE] Mining will no longer stop if a rock is depleted. Once the rock respawns, it will eventually start mining it again. This change makes Mining pretty much completely idle.
- [CHANGE] Glove purchases can now stack in the Shop.
- [CHANGE] You can now seemlessly switch the rock you are mining (Without having to stop the current one first).
Bugfixes
- [FIXED] Fixed a bug where the Amulet of Accuracy didn't actually provide any additional accuracy.
- [FIXED] Treasure Chests can now spawn inside Fishing Area 8.
- [FIXED] Fixed a bug where Mining would not correctly stop when switching to a different skill.
- [FIXED] Fixed a bug that caused the Cut 2x Tree Upgrade to be non-purchasable.
- [FIXED] Fixed a bug where buying the Redwood Cooking Fire would cause the game to had a heart-attack.
- [FIXED] Available logs for Firemaking, and available food for Cooking now updates correctly when looting in combat.
- [FIXED] Fixed minor issue where the final Cooking Fire was called a 'Normal Cooking Fire' as apposed to 'Redwood Cooking Fire'.
- [FIXED] Removed the rogue Amulet of Fishing image in the Fishing Skill tab.
- [FIXED] Fixed spelling errors.