Cooking: Difference between revisions

From Melvor Idle
m (Skillcape info.)
(Updated for v0.13, Changed mastery. Table has image links.)
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{{V0.12.2}}
{{V0.13}}


[[File:Cooking (skill).svg|thumb|right|Cooking]]
[[File:Cooking (skill).svg|thumb|right|Cooking]]
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Utilizing the [[Herblore#Skill_Potions|Generous Cook Potions]] gives a 10-50% chance to double the amount of food gained.
Utilizing the [[Herblore#Skill_Potions|Generous Cook Potions]] gives a 10-50% chance to double the amount of food gained.
==Mastery Unlocks==
==Mastery Unlocks==
Cooking has a couple of [[Mastery]] unlocks associated with it.
Each level of mastery reduces the primary burn chance for a particular food by 0.6%. At level 50 mastery, the primary burn chance for the food becomes 0%.
 
* Level 15: Unlocks x50 cooking.
* Level 30: Unlocks xAll cooking.
 
All of these unlocks give you a bigger cooking queue. So instead of cooking one fish with a click, if you have level 15 mastery, you can cook 50. But they still take the same amount of time clicking the cook 1 button fifty times would take.
 
Additionally each level of mastery reduces the primary burn chance by 0.6%. At level 50 mastery food has a 0% chance to burn for the primary burn chance.


== Cooking Fires ==
== Cooking Fires ==
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!Ingredients
!Ingredients
|-
|-
| style ="text-align: left;" |[[File:Shrimp (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Shrimp (item).svg|50px|middle|link=Shrimp]]
| style ="text-align: left;" |[[Shrimp]]
| style ="text-align: left;" |[[Shrimp]]
| style ="text-align: right;" |1
| style ="text-align: right;" |1
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| style ="text-align: right;" |1 [[File:Raw Shrimp (item).svg|25px|middle|link=Raw Shrimp]]
| style ="text-align: right;" |1 [[File:Raw Shrimp (item).svg|25px|middle|link=Raw Shrimp]]
|-
|-
| style ="text-align: left;" |[[File:Sardine (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Sardine (item).svg|50px|middle|link=Sardine]]
| style ="text-align: left;" |[[Sardine]]
| style ="text-align: left;" |[[Sardine]]
| style ="text-align: right;" |5
| style ="text-align: right;" |5
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| style ="text-align: right;" |1 [[File:Raw Sardine (item).svg|25px|middle|link=Raw Sardine]]
| style ="text-align: right;" |1 [[File:Raw Sardine (item).svg|25px|middle|link=Raw Sardine]]
|-
|-
| style ="text-align: left;" |[[File:Herring (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Herring (item).svg|50px|middle|link=Herring]]
| style ="text-align: left;" |[[Herring]]
| style ="text-align: left;" |[[Herring]]
| style ="text-align: right;" |10
| style ="text-align: right;" |10
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| style ="text-align: right;" |1 [[File:Raw Herring (item).svg|25px|middle|link=Raw Herring]]
| style ="text-align: right;" |1 [[File:Raw Herring (item).svg|25px|middle|link=Raw Herring]]
|-
|-
| style ="text-align: left;" |[[File:Trout (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Trout (item).svg|50px|middle|link=Trout]]
| style ="text-align: left;" |[[Trout]]
| style ="text-align: left;" |[[Trout]]
| style ="text-align: right;" |20
| style ="text-align: right;" |20
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| style ="text-align: right;" |1 [[File:Raw Trout (item).svg|25px|middle|link=Raw Trout]]
| style ="text-align: right;" |1 [[File:Raw Trout (item).svg|25px|middle|link=Raw Trout]]
|-
|-
| style ="text-align: left;" |[[File:Salmon (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Salmon (item).svg|50px|middle|link=Salmon]]
| style ="text-align: left;" |[[Salmon]]
| style ="text-align: left;" |[[Salmon]]
| style ="text-align: right;" |35
| style ="text-align: right;" |35
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| style ="text-align: right;" |1 [[File:Raw Salmon (item).svg|25px|middle|link=Raw Salmon]]
| style ="text-align: right;" |1 [[File:Raw Salmon (item).svg|25px|middle|link=Raw Salmon]]
|-
|-
| style ="text-align: left;" |[[File:Lobster (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Lobster (item).svg|50px|middle|link=Lobster]]
| style ="text-align: left;" |[[Lobster]]
| style ="text-align: left;" |[[Lobster]]
| style ="text-align: right;" |40
| style ="text-align: right;" |40
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| style ="text-align: right;" |1 [[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]]
| style ="text-align: right;" |1 [[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]]
|-
|-
| style ="text-align: left;" |[[File:Swordfish (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Swordfish (item).svg|50px|middle|link=Swordfish]]
| style ="text-align: left;" |[[Swordfish]]
| style ="text-align: left;" |[[Swordfish]]
| style ="text-align: right;" |50
| style ="text-align: right;" |50
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| style ="text-align: right;" |1 [[File:Raw Swordfish (item).svg|25px|middle|link=Raw Swordfish]]
| style ="text-align: right;" |1 [[File:Raw Swordfish (item).svg|25px|middle|link=Raw Swordfish]]
|-
|-
| style ="text-align: left;" |[[File:Crab (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Crab (item).svg|50px|middle|link=Crab]]
| style ="text-align: left;" |[[Crab]]
| style ="text-align: left;" |[[Crab]]
| style ="text-align: right;" |60
| style ="text-align: right;" |60
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| style ="text-align: right;" |1 [[File:Raw Crab (item).svg|25px|middle|link=Raw Crab]]
| style ="text-align: right;" |1 [[File:Raw Crab (item).svg|25px|middle|link=Raw Crab]]
|-
|-
| style ="text-align: left;" |[[File:Shark (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Shark (item).svg|50px|middle|link=Shark]]
| style ="text-align: left;" |[[Shark]]
| style ="text-align: left;" |[[Shark]]
| style ="text-align: right;" |70
| style ="text-align: right;" |70
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| style ="text-align: right;" |1 [[File:Raw Shark (item).svg|25px|middle|link=Raw Shark]]
| style ="text-align: right;" |1 [[File:Raw Shark (item).svg|25px|middle|link=Raw Shark]]
|-
|-
| style ="text-align: left;" |[[File:Cave Fish (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Cave Fish (item).svg|50px|middle|link=Cave Fish]]
| style ="text-align: left;" |[[Cave Fish]]
| style ="text-align: left;" |[[Cave Fish]]
| style ="text-align: right;" |75
| style ="text-align: right;" |75
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| style ="text-align: right;" |1 [[File:Raw Cave Fish (item).svg|25px|middle|link=Raw Cave Fish]]
| style ="text-align: right;" |1 [[File:Raw Cave Fish (item).svg|25px|middle|link=Raw Cave Fish]]
|-
|-
| style ="text-align: left;" |[[File:Manta Ray (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Manta Ray (item).svg|50px|middle|link=Manta Ray]]
| style ="text-align: left;" |[[Manta Ray]]
| style ="text-align: left;" |[[Manta Ray]]
| style ="text-align: right;" |85
| style ="text-align: right;" |85
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| style ="text-align: right;" |1 [[File:Raw Manta Ray (item).svg|25px|middle|link=Raw Manta Ray]]
| style ="text-align: right;" |1 [[File:Raw Manta Ray (item).svg|25px|middle|link=Raw Manta Ray]]
|-
|-
| style ="text-align: left;" |[[File:Whale (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Whale (item).svg|50px|middle|link=Whale]]
| style ="text-align: left;" |[[Whale]]
| style ="text-align: left;" |[[Whale]]
| style ="text-align: right;" |95
| style ="text-align: right;" |95

Revision as of 15:03, 7 March 2020

Template:V0.13

Cooking

Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right?

When you cook fish, there are two chances that it will burn. There is a primary, 30%, chance that can be reduced by mastery, and a secondary 99% chance that is removed by the Cooking Skillcape and Cooking Gloves. If either of these result in failure, your food burns and you only receive 1 XP. Raising cooking to level 99 will unlock the Cooking Skillcape for purchase from the Shop.

Utilizing the Generous Cook Potions gives a 10-50% chance to double the amount of food gained.

Mastery Unlocks

Each level of mastery reduces the primary burn chance for a particular food by 0.6%. At level 50 mastery, the primary burn chance for the food becomes 0%.

Cooking Fires

Cooking fires can be purchased from the Shop if the player has the required Firemaking level. They remove the need to light a fire to cook food, and also increase the amount of cooking experience gained.

Cooking Fire Name Firemaking Level Bonus XP Cost
Normal Cooking Fire (upgrade).svg
Normal Cooking Fire 1 0% Normal Logs (item).svg 500
Coins.svg 20000
Oak Cooking Fire (upgrade).svg
Oak Cooking Fire 10 5% Oak Logs (item).svg 500
Coins.svg 40000
Willow Cooking Fire (upgrade).svg
Willow Cooking Fire 25 10% Willow Logs (item).svg 500
Coins.svg 70000
Teak Cooking Fire (upgrade).svg
Teak Cooking Fire 35 15% Teak Logs (item).svg 500
Coins.svg 100000
Maple Cooking Fire (upgrade).svg
Maple Cooking Fire 45 20% Maple Logs (item).svg 500
Coins.svg 150000
Mahogany Cooking Fire (upgrade).svg
Mahogany Cooking Fire 55 25% Mahogany Logs (item).svg 500
Coins.svg 200000
Yew Cooking Fire (upgrade).svg
Yew Cooking Fire 60 35% Yew Logs (item).svg 500
Coins.svg 300000
Magic Cooking Fire (upgrade).svg
Magic Cooking Fire 75 50% Magic Logs (item).svg 500
Coins.svg 500000
Redwood Cooking Fire (upgrade).svg
Redwood Cooking Fire 90 75% Redwood Logs (item).svg 500
Coins.svg 1000000

Cooking Items

Below is a table of all the items that can currently be cooked.

Item Name Cooking Level Experience Healing Price Ingredients
Shrimp (item).svg Shrimp 1 5 30 2 1 Raw Shrimp (item).svg
Sardine (item).svg Sardine 5 10 40 5 1 Raw Sardine (item).svg
Herring (item).svg Herring 10 15 50 10 1 Raw Herring (item).svg
Trout (item).svg Trout 20 25 70 20 1 Raw Trout (item).svg
Salmon (item).svg Salmon 35 30 90 30 1 Raw Salmon (item).svg
Lobster (item).svg Lobster 40 40 120 50 1 Raw Lobster (item).svg
Swordfish (item).svg Swordfish 50 50 140 55 1 Raw Swordfish (item).svg
Crab (item).svg Crab 60 70 160 70 1 Raw Crab (item).svg
Shark (item).svg Shark 70 80 200 140 1 Raw Shark (item).svg
Cave Fish (item).svg Cave Fish 75 100 220 180 1 Raw Cave Fish (item).svg
Manta Ray (item).svg Manta Ray 85 125 240 225 1 Raw Manta Ray (item).svg
Whale (item).svg Whale 95 150 260 300 1 Raw Whale (item).svg