Thieving: Difference between revisions
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The various ways in which loot can be multiplied are detailed within the [[#Item Doubling|Item Doubling]] section. | The various ways in which loot can be multiplied are detailed within the [[#Item Doubling|Item Doubling]] section. | ||
GP gained can be increased by the following bonuses. In addition, the 50% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]] increases GP gained by 100% and each NPC mastery level increases GP gained by 1% for that NPC only. Note that any flat bonuses (such as that provided by {{ItemIcon|Gloves of Silence}}) are increased by any percentage bonuses that are active. | GP gained can be increased by the following bonuses. In addition, the 50% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]] increases GP gained by 100% and each NPC mastery level increases GP gained by 1% for that NPC only. | ||
Note that any flat bonuses (such as that provided by {{ItemIcon|Gloves of Silence}}) are increased by any percentage bonuses that are active. | |||
{{ModifierTable|GPFromThievingFlat,MinThievingGP,GPFromThieving,GPGlobal|GP Bonus}} | {{ModifierTable|GPFromThievingFlat,MinThievingGP,GPFromThieving,GPGlobal|GP Bonus}} | ||
Revision as of 13:17, 18 January 2022
This page was last updated for (v0.22.1). |
Thieving is used to pickpocket GP and items. Some items obtainable from Thieving are unique to the skill and cannot be found elsewhere. Many of these unique items are Equipment which provide bonuses to Thieving and other non-combat skills. Each Thieving attempt takes a base 3 seconds, and can be reduced as low as 1.8 seconds.
Thieving can be done with Offline Progression, although the player must do so with caution as it is possible to die if the player's success rate against the NPC is below 100%.
Mechanics
Stealth and Perception
Simply put, stealth is a measure of how good the player is at stealing, while perception is a measure of how difficult an NPC is to steal from - The player's stealth competes against an NPC's perception. It is usually preferable to maximise stealth as this increases the success rate, chance to double items, and the chance to receive an NPC's unique item. An NPC's perception is fixed and cannot be reduced.
The player's stealth, the NPC's perception, and the resulting success rate, doubling chance and unique item chance can be viewed in game by first selecting an NPC and then hovering over the
icon.
Stealth can be maximised as follows:
Source of Stealth | Stealth | Alternatives | |
---|---|---|---|
Golbin Mask | Helmet | 20 | |
Thieving Gloves | Gloves | 75 | |
Sneak-Ers | Boots | 40 | |
Thieving Skillcape | Cape | 150 | |
Gloves of Silence | Passive | 50 | |
Equipment Total | 335 | ||
10% Mastery Pool Checkpoint | 30 | ||
95% Mastery Pool Checkpoint | 100 | ||
NPC Mastery Level (+1 per level) | 99 | ||
99 NPC Mastery Unlock | 75 | ||
Mastery Total | 304 | ||
Skill Level (+1 per level) | 99 | ||
Gentle Hands Potion IV | 75 | ||
Error creating thumbnail: File missing Rooftop Run |
35 | ||
Other Total | 209 | ||
Grand Total | 848 |
Success Rate
The chance of success is [math]\displaystyle{ min\left(1, \tfrac{100 + \text{Stealth}}{100 + \text{Perception}}\right) }[/math], resulting in a guaranteed success once the player's stealth is the same or greater than the NPC's perception.
For example, a player who has stealth of 200 while pickpocketing the
will have a chance of success equal to [math]\displaystyle{ min\left(1, \tfrac{100 + 200}{100 + 220}\right) = 0.9375 = 93.75\% }[/math].
Some NPCs have a perception that is greater than the maximum possible stealth, therefore it is not always possible to guarantee each pickpocket attempt will succeed.
Item Doubling
The additional chance to double items due to stealth is [math]\displaystyle{ min\left(1, \tfrac{\text{Stealth}}{4 \times \text{Perception}}\right) }[/math], double items can therefore be guaranteed from stealth alone if the player's stealth is at least four times the NPC's perception.
For example, a player who has stealth of 330 while pickpocketing the
will have a chance to double equal to [math]\displaystyle{ min\left(1, \tfrac{330}{4 \times 220}\right) = 0.3750 = 37.50\% }[/math]. This is additive with the chance to double items provided by other Thieving specific and global sources (up to a maximum of 100%), and multiplicative with the 35% chance of quadruple items from the
and
synergy, for a potential 8x multiplier to items received from Thieving.
The item multiplier applies to all possible item drops, being: NPC common drops, general rare drops, NPC unique drops, and area unique drops.
NPC Unique Item Chance
The chance to receive an NPC's unique item upon a successful pickpocket attempt is [math]\displaystyle{ \tfrac{100 + \text{Stealth}}{10\,000 \times \text{Perception}} }[/math].
For example, a player who has stealth of 800 while pickpocketing the
will have a unique item drop chance equal to [math]\displaystyle{ \tfrac{100 + 800}{10\,000 \times 300} = 0.0003 = 0.03\% }[/math].
Loot
- See also Combat#Loot and Rewards
Successfully pickpocketing an NPC will always award the player with GP between the minimum and maximum of that NPC. There is also a 75% chance to receive an item at random from the NPC's common drops, provided the NPC has any possible common drops at all.
In addition, each successful pickpocket attempt will also have a chance to reward the player with the NPC's unique drop (should they have one), the area's unique drop, and all of the following general rare items:
Item | DLC | Qty | Price | Chance | |
---|---|---|---|---|---|
Bobby's Pocket | 1 | 4,000 | 1/120 | 0.8333% | |
Chapeau Noir | 1 | 32,000 | 1/20,000 | 0.0050% | |
Sneak-Ers | 1 | 15,000 | 1/15,000 | 0.0067% | |
Thieving Shorts | 1 | 15,000 | 1/15,000 | 0.0067% | |
Error creating thumbnail: File missing Abyssal Hourglass (Upright) | Error creating thumbnail: File missing | 1 | 49,999 | 1/20,000 | 0.0050% |
Error creating thumbnail: File missing Silent Top | Error creating thumbnail: File missing | 1 | 25,000 | 1/50,000 | 0.0020% |
Base Game rares will only drop from Melvor Realm NPCs. Thieving Shorts can only be obtained from NPCs requiring
or higher.
Into the Abyss rares can only drop from Abyssal Realm NPCs.
The chance of acquiring area unique drops is [math]\displaystyle{ \frac{1}{500} }[/math] or 0.20% per item, while the chance of acquiring an NPC's unique drop is dependent on the player's stealth and the NPC's perception (see: NPC Unique Item Chance).
It is possible to receive common drops along with any (or even all) rare or unique drops from the same action. The chance to double items is only rolled once per action, therefore if the quantity of items received is multiplied the number of rare items received will also be increased. Even if the NPC has no common drops, any rare or unique drops can still be multiplied.
The various ways in which loot can be multiplied are detailed within the Item Doubling section.
GP gained can be increased by the following bonuses. In addition, the 50% Mastery pool checkpoint increases GP gained by 100% and each NPC mastery level increases GP gained by 1% for that NPC only.
Note that any flat bonuses (such as that provided by Gloves of Silence) are increased by any percentage bonuses that are active.
Source | Type | DLC | GP Bonus | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Cargo Net | Agility Obstacle 1 | +3% Global GP (except Item Sales) | +2% Fishing Mastery XP | |
Error creating thumbnail: File missing Coal Stones | Agility Obstacle 4 | +20% GP gained from Thieving | -4% Skill XP for all Skills +10% Food Healing Value +3% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Rooftop Run | Agility Obstacle 5 | +20% GP gained from Thieving | +35 Stealth while Thieving +3% Thieving Skill XP -10% Damage To All Monsters -0.2s Thieving Interval | |
Error creating thumbnail: File missing Burning Trap | Agility Obstacle 13 | +15% Global GP (except Item Sales) | -30% Chance to Double Items Globally -30% Chance To Double Loot in Combat | |
Error creating thumbnail: File missing Rooftop Climb | Agility Obstacle 14 | +50% GP gained from Thieving | +75 Stealth while Thieving -30% Chance To Double Loot in Combat -25% Thieving Stun Interval -30% Chance to Double Items Globally | |
Error creating thumbnail: File missing Elite Pillar of Expertise | Agility Pillar | +40% Global GP (except Item Sales) | -3% Interval for all Non-Combat Skills +8% Chance to Double Items Globally +8% Mastery XP for Melvor Realm only | |
Error creating thumbnail: File missing Pillar of Generosity | Agility Pillar | +10% Global GP (except Item Sales) | +5 Charges per Potion +10% Chance To Preserve Potion Charge +5% Chance to preserve Summoning Charges +10 Bank Space | |
Thieving Relic 3 | Ancient Relic | +50% GP gained from Thieving | ||
Error creating thumbnail: File missing Rosaniya | Constellation | +5% Global GP (except Item Sales) | +5% Mastery XP for Melvor Realm only +8% Chance to Double Items Globally +50 Bank Space +4% chance to gain Stardust in Astrology +8% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |
Aorpheat's Signet Ring | Item (Ring, Passive) | +100% GP gained from Thieving | +10% Chance to Double Items Globally -5% Chance To Double Loot in Combat +100% GP gained from Agility +100% GP gained from Firemaking +100% GP from Combat | |
Book of Scholars | Item (Shield, Passive) | -15% Global GP (except Item Sales) | +3% Skill XP for all Skills | |
Cape of Completion | Item (Cape) | +100% GP gained from Thieving | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +5% Skill XP for all Skills +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +10 base primary resource quantity gained in Summoning x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +10% GP gained from Agility +25% Flat Slayer Area Effect Negation -15% Woodcutting Interval -15% Cooking Interval +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +10% Chance to preserve Summoning Charges +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes | |
Fine Coinpurse | Item (Shield, Passive) | +10% Global GP (except Item Sales) | ||
Gloves of Silence | Item (Gloves, Passive) | +150 GP from Thieving | +50 Stealth while Thieving +150 GP from Monster drops -0.1s Thieving Interval | |
Golbin Mask | Item (Helmet) | +20 GP from Thieving | +20 Stealth while Thieving +2% Thieving Mastery XP | |
Jeweled Necklace | Item (Amulet, Passive) | +5% Global GP (except Item Sales) | ||
Kings Crown | Item (Helmet, Passive) | +40% Global GP (except Item Sales) | ||
Error creating thumbnail: File missing Leprechaun | Item (Summon1, Summon2) | +50 GP from Thieving | ||
Maximum Skillcape | Item (Cape) | +100% GP gained from Thieving | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Skill XP for all Skills Bypass Slayer Area item requirements for areas that require less than level 100 Slayer +25% base primary resource quantity gained in Farming -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +10% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing Rune providing items provide 2x as many runes +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking -50% Prayer Point Cost for Prayers +10 Flat HP Regen | |
Peasant Shirt | Item (Platebody) | -30% Global GP (except Item Sales) | +8% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Signet Ring of Corrupted Souls | Item (Ring, Passive) | Error creating thumbnail: File missing | +150% GP gained from Thieving | +150% GP gained from Agility +150% GP gained from Firemaking +150% AP gained from Agility +150% AP gained from Thieving +150% AP gained from Firemaking +2 additional quantity of primary resource gained globally (Cannot be doubled) +15% Chance to Double Items Globally +150% GP from Combat +150% AP from Combat |
Sneak-Ers | Item (Boots, Passive) | +5% Global GP (except Item Sales) | +40 Stealth while Thieving | |
Superior Cape of Completion | Item (Cape) | +150% GP gained from Thieving | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Max Skillcape | Item (Cape) | +150% GP gained from Thieving | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Thieving Skillcape | Item (Cape) | +150% GP gained from Thieving | +270 Stealth while Thieving -0.8s Thieving Interval +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | |
Thief's Moneysack | Item (Consumable) | +20% minimum GP from Thieving | ||
Thief's Moneysack II | Item (Consumable) | +30% minimum GP from Thieving | ||
Thiever's Cape | Item (Cape) | +10% GP gained from Thieving | +25 Stealth while Thieving +2% Thieving Skill XP | |
Thieving Shorts | Item (Platelegs) | +5% minimum GP from Thieving | +50 Stealth while Thieving +15% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only | |
Thieving Skillcape | Item (Cape) | +100% GP gained from Thieving | -0.5s Thieving Interval +150 Stealth while Thieving | |
Error creating thumbnail: File missing 500 Hexes Mastered | Mastery Bonus | +10% Global GP (except Item Sales) | ||
Error creating thumbnail: File missing 50% Mastery Pool Bonus | Mastery Pool Bonus | +100% GP gained from Thieving | ||
Harold | Pet | +5% Global GP (except Item Sales) | +5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global Slayer Coins (except Item Sales) +5% Mastery XP in all Skills +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit -0.2s Monster Respawn Timer -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
Mister Fuzzbutt | Pet | +5% Global GP (except Item Sales) | ||
Snek | Pet | +50% GP gained from Thieving |
Further, the loot and GP gained can be modified in various ways by
synergies, see Leprechaun for a list of each synergy.
Failure
Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any damage reduction, which is provided by Equipment, Pets, the
, Damage Reduction Potions, the Agility obstacle
and the prayers
and
. Damage taken while Thieving is potentially lethal, although this damage can be offset by consuming food manually, or automatically with the Auto Eat upgrade. For
specifically, the
and
synergy can be used to completely negate damage from failed attempts. For those eating manually,
can be used as a safety net. Damage dealt by failed thieving attempts does not currently count as an Enemy Attack for the purposes of expending prayer points or potion charges, yet they still provide their respective DR or item protection effects. This is not the case for the newer Yak summoning tablets however, which are expended on every damaging failure, implying this may be a bug or developer oversight. However, while Yak does apply DR while thieving, and consumes a tablet each failure hit,
,
, and
synergies do not apply or expend, as you are not fighting a ranged, melee, or magic enemy.
Areas
The chance of obtaining each area unique drop following a successful pickpocket is [math]\displaystyle{ \frac{1}{500} }[/math] or 0.20%. Each area unique drop is rolled separately, so it is possible to receive multiple area unique drops from a single action. The chance of obtaining area unique drops is tripled when the 95% Thieving Mastery Pool checkpoint is active.
Area | Error creating thumbnail: File missing Level | NPCs | Unique Drops |
---|---|---|---|
Low Town | 1 | Error creating thumbnail: File missing ManError creating thumbnail: File missing Woman | Jeweled Necklace |
Golbin Village | 8 | Error creating thumbnail: File missing GolbinError creating thumbnail: File missing Golbin Chief | Crate of Basic Supplies |
Bandit Hideout | 12 | Error creating thumbnail: File missing Bandit ThugError creating thumbnail: File missing Marauder | Thiever's Cape Marksman's Sigil |
Farmer's Market | 31 | Error creating thumbnail: File missing MerchantError creating thumbnail: File missing Bob the Farmer | Crate of Food 10 Basic Bag 3 Apple Tree Seeds |
Banquet | 26 | Error creating thumbnail: File missing Assistant CookError creating thumbnail: File missing Chef | 200 Bag of Flour Cooking Apron |
Port of Lemvor | 45 | Error creating thumbnail: File missing Dock HandError creating thumbnail: File missing Fisherman | Shipwheel Treasure Chest 1,000 Fishing Hook |
Cave of Giants | 49 | Error creating thumbnail: File missing TrollError creating thumbnail: File missing Cyclops | Giant Club Stack of Bones 100 Eyeball |
Outskirts | 61 | Error creating thumbnail: File missing LumberjackError creating thumbnail: File missing Miner | Pile of Logs Pile of Ores |
Fort | 66 | Error creating thumbnail: File missing SquireError creating thumbnail: File missing Knight | Knight's Sigil Knight's Cape 1,000 Whetstone |
Wizard Tower | 75 | Error creating thumbnail: File missing AcolyteError creating thumbnail: File missing Wizard | 1,000 Wizard's Scroll Wizard's Sigil 1,000 Prayer Scroll |
Royal Castle | 79 | Error creating thumbnail: File missing Court JesterError creating thumbnail: File missing PrincessError creating thumbnail: File missing King | Ring of Wealth Chest of Gems Antique Vase |
Lost Ruins | 100 | Error creating thumbnail: File missing ExplorerError creating thumbnail: File missing AdventurerError creating thumbnail: File missing Treasure Hunter | 500 Explorers Map Golden Chest |
Undead Palace | 102 | Error creating thumbnail: File missing NecromancerError creating thumbnail: File missing Dark Knight | 10 Large Urn |
Desert | 104 | Error creating thumbnail: File missing PilgrimError creating thumbnail: File missing Travelling Merchant | 500 Portable Rations Crate of Lost Supplies |
Mushroom Forest | 110 | Error creating thumbnail: File missing SageError creating thumbnail: File missing Madremonte | 10 Mushrooms Mortar and Pestle Exotic Herb Sack |
Twilight | 114 | Error creating thumbnail: File missing VampireError creating thumbnail: File missing Vampire Lord | 500 Blood Vial 500 Masquerade Mask |
Thieving Targets
Name | Area | Error creating thumbnail: File missing Level | DLC | Experience | Max Hit | Perception | Currency | Unique Drop | |
---|---|---|---|---|---|---|---|---|---|
Error creating thumbnail: File missing | Man | Low Town | 1 | 5 | 22 | 110 | 1 - 100 | ||
Error creating thumbnail: File missing | Woman | Low Town | 4 | 7 | 32 | 140 | 1 - 150 | Fine Coinpurse | |
Error creating thumbnail: File missing | Golbin | Golbin Village | 8 | 10 | 40 | 175 | 1 - 175 | ||
Error creating thumbnail: File missing | Bandit Thug | Bandit Hideout | 12 | 13 | 54 | 220 | 1 - 200 | ||
Error creating thumbnail: File missing | Golbin Chief | Golbin Village | 16 | 18 | 101 | 280 | 1 - 275 | Golbin Mask | |
Error creating thumbnail: File missing | Marauder | Bandit Hideout | 21 | 19 | 68 | 250 | 1 - 225 | Absorbing Shield | |
Error creating thumbnail: File missing | Assistant Cook | Banquet | 26 | 26 | 86 | 275 | 1 - 250 | Chef's Spoon | |
Error creating thumbnail: File missing | Merchant | Farmer's Market | 31 | 29 | 97 | 300 | 1 - 350 | Merchant's Permit | |
Error creating thumbnail: File missing | Chef | Banquet | 34 | 31 | 108 | 350 | 1 - 300 | Chef's Hat | |
Error creating thumbnail: File missing | Bob the Farmer | Farmer's Market | 39 | 36 | 137 | 420 | 1 - 400 | Bob's Gloves | |
Error creating thumbnail: File missing | Dock Hand | Port of Lemvor | 45 | 42 | 119 | 375 | 1 - 375 | Sailor's Top | |
Error creating thumbnail: File missing | Troll | Cave of Giants | 49 | 50 | 151 | 450 | 1 - 425 | ||
Error creating thumbnail: File missing | Fisherman | Port of Lemvor | 54 | 46 | 101 | 400 | 1 - 450 | ||
Error creating thumbnail: File missing | Cyclops | Cave of Giants | 57 | 53 | 173 | 520 | 1 - 475 | Cave Giant Boots | |
Error creating thumbnail: File missing | Lumberjack | Outskirts | 61 | 62 | 155 | 480 | 1 - 500 | Lumberjack's Top | |
Error creating thumbnail: File missing | Squire | Fort | 66 | 67 | 169 | 550 | 1 - 525 | Training Shield | |
Error creating thumbnail: File missing | Miner | Outskirts | 70 | 73 | 180 | 600 | 1 - 550 | Miner's Helmet | |
Error creating thumbnail: File missing | Acolyte | Wizard Tower | 75 | 76 | 162 | 575 | 1 - 575 | Book of Scholars | |
Error creating thumbnail: File missing | Court Jester | Royal Castle | 79 | 82 | 198 | 715 | 1 - 625 | Jester's Hat | |
Error creating thumbnail: File missing | Wizard | Wizard Tower | 84 | 95 | 216 | 750 | 1 - 700 | Amulet of Incantation | |
Error creating thumbnail: File missing | Knight | Fort | 88 | 107 | 241 | 820 | 1 - 750 | Knight's Defender | |
Error creating thumbnail: File missing | Princess | Royal Castle | 92 | 120 | 266 | 890 | 1 - 850 | 300 Jadestone | |
Error creating thumbnail: File missing | King | Royal Castle | 95 | 133 | 306 | 950 | 1 - 1,000 | Gold Crested Shield | |
Error creating thumbnail: File missing | Explorer | Lost Ruins | 100 | 184 | 290 | 1,000 | 1 - 1,050 | Grappling Hook | |
Error creating thumbnail: File missing | Necromancer | Undead Palace | 102 | 198 | 345 | 1,040 | 1 - 1,090 | Necromancers Crown | |
Error creating thumbnail: File missing | Pilgrim | Desert | 104 | 215 | 320 | 1,080 | 1 - 1,135 | Amulet of Prayers | |
Error creating thumbnail: File missing | Adventurer | Lost Ruins | 105 | 235 | 390 | 1,055 | 1 - 1,185 | Adventurers Backpack | |
Error creating thumbnail: File missing | Dark Knight | Undead Palace | 108 | 257 | 365 | 1,110 | 1 - 1,240 | Dark Blade Defender | |
Error creating thumbnail: File missing | Treasure Hunter | Lost Ruins | 110 | 309 | 440 | 1,135 | 1 - 1,365 | Hunters Journal | |
Error creating thumbnail: File missing | Sage | Mushroom Forest | 110 | 282 | 410 | 1,095 | 1 - 1,300 | Potion Stirrer | |
Error creating thumbnail: File missing | Travelling Merchant | Desert | 112 | 339 | 480 | 1,160 | 1 - 1,435 | 2,000 Travellers Compass | |
Error creating thumbnail: File missing | Vampire | Twilight | 114 | 371 | 465 | 1,185 | 1 - 1,510 | Blood Ring | |
Error creating thumbnail: File missing | Madremonte | Mushroom Forest | 116 | 413 | 525 | 1,250 | 1 - 1,590 | Crown of Madremonte | |
Error creating thumbnail: File missing | Vampire Lord | Twilight | 118 | 503 | 550 | 1,300 | 1 - 1,670 | Vampiric Cloak |
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each level provides +1 Thieving Stealth and +1% GP acquired for this NPC only. |
50 | -0.2s Thieving Interval for this NPC only. |
99 | +75 Thieving Stealth for this NPC only. |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 1,700,000 xp | +30 Stealth while Thieving from Melvor Realm NPCs +3% Thieving Skill XP |
25% | 4,250,000 xp | -0.2s Thieving Interval for Melvor Realm only +3% Thieving Mastery XP for Melvor Realm only |
50% | 8,500,000 xp | +100% GP gained from Thieving |
95% | 16,150,000 xp | +100 Stealth while Thieving from Melvor Realm NPCs The chance to receive Area Unique drops from Thieving is increased by 200% (Melvor Realm only) |
Total Mastery Pool XP | 17,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
.
Regular Skillcape
The Thieving Skillcape is the skillcape for the Thieving skill. It can be purchased for 1,000,000 from the Shop once the player reaches
in the Thieving skill. The Thieving Skillcape offers the following benefits when worn:
-0.50s Thieving Interval, +100% GP gained from Thieving, and +150 Stealth while Thieving
Superior Skillcape
The Superior Thieving Skillcape is the superior skillcape for the Thieving skill. It can be purchased for 10,000,000 from the Shop once the player reaches
in the Thieving skill.
can only be reached if the player owns the Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:
-0.80s Thieving Interval, +150% GP gained from Thieving, +270 Stealth while Thieving, and +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for Melvor Realm only
Pet
The pet can be unlocked by doing any Thieving action.
Pet | Name | DLC | Effect |
---|---|---|---|
Snek | +50% GP gained from Thieving |
Potion
The Gentle Hands Potion increases stealth. It can be made with
using 1 Lemontyle Herb and 2 Strawberry Seeds.
Gentle Hands Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 20 | +15 Stealth while Thieving | |
II | 30 | +30 Stealth while Thieving | |
III | 40 | +50 Stealth while Thieving | |
IV | 50 | +75 Stealth while Thieving |
Summoning Boosts
This table shows all the
Familiars and Synergies that provide a bonus to Thieving.
Familiar 1 | Familiar 2 | DLC | Effect | ||
---|---|---|---|---|---|
Error creating thumbnail: File missing | Mole | Error creating thumbnail: File missing | Leprechaun | When successfully pickpocketing the Miner in Thieving, +30% chance to get a random Gem. | |
Error creating thumbnail: File missing | Crow | Error creating thumbnail: File missing | Leprechaun | +1 Rune Essence gained from Miner in Thieving (Cannot be doubled) | |
Error creating thumbnail: File missing | Leprechaun | Owl | +1.5% Thieving Mastery XP per maxed Star in Ko constellation in Astrology | ||
Error creating thumbnail: File missing | Abyssal Mole | Error creating thumbnail: File missing | Abyssal Leprechaun | Error creating thumbnail: File missing | +5% chance to gain 1 random abyssal gem from Thieving when successfully pickpocketing Withering Golem (Cannot be doubled) |
Error creating thumbnail: File missing | Abyssal Leprechaun | Error creating thumbnail: File missing | Abyssal Crow | Error creating thumbnail: File missing | +1 Abyssal Essence gained from Withering Ruins in Thieving (Cannot be doubled) |
Error creating thumbnail: File missing | Void Wisp | Error creating thumbnail: File missing | Abyssal Leprechaun | Error creating thumbnail: File missing | -50% Thieving Abyssal XP +20% minimum AP from Thieving |
Skill Boosts
This table lists most sources of Thieving-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from
rewards.
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Error creating thumbnail: File missing Thieving Targets |
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Error creating thumbnail: File missing Man • Error creating thumbnail: File missing Woman • Error creating thumbnail: File missing Golbin • Error creating thumbnail: File missing Bandit Thug • Error creating thumbnail: File missing Golbin Chief • Error creating thumbnail: File missing Marauder • Error creating thumbnail: File missing Assistant Cook • Error creating thumbnail: File missing Merchant • Error creating thumbnail: File missing Chef • Error creating thumbnail: File missing Bob the Farmer • Error creating thumbnail: File missing Dock Hand • Error creating thumbnail: File missing Troll • Error creating thumbnail: File missing Fisherman • Error creating thumbnail: File missing Cyclops • Error creating thumbnail: File missing Lumberjack • Error creating thumbnail: File missing Squire • Error creating thumbnail: File missing Miner • Error creating thumbnail: File missing Acolyte • Error creating thumbnail: File missing Court Jester • Error creating thumbnail: File missing Wizard • Error creating thumbnail: File missing Knight • Error creating thumbnail: File missing Princess • Error creating thumbnail: File missing King • Error creating thumbnail: File missing Error creating thumbnail: File missing Dark Wraithlurker • Error creating thumbnail: File missing Error creating thumbnail: File missing Withering Gargoyle • Error creating thumbnail: File missing Error creating thumbnail: File missing Turned Farmer • Error creating thumbnail: File missing Error creating thumbnail: File missing Dark Shade • Error creating thumbnail: File missing Error creating thumbnail: File missing Blighted Treant • Error creating thumbnail: File missing Error creating thumbnail: File missing Dark Shadowmancer • Error creating thumbnail: File missing Error creating thumbnail: File missing Silent Wanderer • Error creating thumbnail: File missing Error creating thumbnail: File missing Silent Poltergeist • Error creating thumbnail: File missing Error creating thumbnail: File missing Blighted Dryad • Error creating thumbnail: File missing Error creating thumbnail: File missing Withering Golem • Error creating thumbnail: File missing Error creating thumbnail: File missing Silent Keeper • Error creating thumbnail: File missing Error creating thumbnail: File missing Void Envoy • Error creating thumbnail: File missing Error creating thumbnail: File missing Turned Woman • Error creating thumbnail: File missing Error creating thumbnail: File missing Void Gazer • Error creating thumbnail: File missing Error creating thumbnail: File missing Turned Man • Error creating thumbnail: File missing Error creating thumbnail: File missing Void Shambler • Error creating thumbnail: File missing Explorer • Error creating thumbnail: File missing Necromancer • Error creating thumbnail: File missing Pilgrim • Error creating thumbnail: File missing Adventurer • Error creating thumbnail: File missing Dark Knight • Error creating thumbnail: File missing Treasure Hunter • Error creating thumbnail: File missing Sage • Error creating thumbnail: File missing Travelling Merchant • Error creating thumbnail: File missing Vampire • Error creating thumbnail: File missing Madremonte • Error creating thumbnail: File missing Vampire Lord |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Error creating thumbnail: File missing Combat: Error creating thumbnail: File missing Attack • Error creating thumbnail: File missing Strength • Error creating thumbnail: File missing Defence • Error creating thumbnail: File missing Hitpoints • Error creating thumbnail: File missing Ranged • Error creating thumbnail: File missing Magic • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Slayer • Error creating thumbnail: File missing Corruption
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Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |