Alternative Magic: Difference between revisions

From Melvor Idle
(Note around item selection & locked items)
(→‎Rune Preservation: Add section, documenting alt magic specific preservation)
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* [[Currency#GP|GP]] received when casting Item Alchemy spells can be increased by taking advantage by global GP bonuses - a list of things granting this bonus can be seen on the [[Item Alchemy]] page.
* [[Currency#GP|GP]] received when casting Item Alchemy spells can be increased by taking advantage by global GP bonuses - a list of things granting this bonus can be seen on the [[Item Alchemy]] page.
* Spells requiring an item selection (such as {{Icon|Just Learning|type=spell}}) will only allow items which are unlocked in the [[Bank]] to be selected. Locked items must first be unlocked before they can be used with such spells.
* Spells requiring an item selection (such as {{Icon|Just Learning|type=spell}}) will only allow items which are unlocked in the [[Bank]] to be selected. Locked items must first be unlocked before they can be used with such spells.
== Rune Preservation ==
In addition to the usual [[Magic#Rune Preservation|Rune Preservation bonuses]] available when using {{Skill|Magic}}, Alt Magic also benefits from rune preservation bonuses specifically for Alt Magic spells. These bonuses are additive, so for example a +20% Rune Preservation bonus combined with +10% Rune Preservation for Alt Magic spells results in a combined +30% chance to preserve runes when casting Alt Magic spells.
{{ModifierTable|AltMagicRunePreservation|Rune Preservation|true}}


== Spells ==
== Spells ==

Revision as of 23:02, 19 January 2022

This page was last updated for (v1.0.1).
Magic

Alternative Magic (Alt Magic) is an alternative method to train Magic using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt Magic action takes 2 seconds.

Alt. Magic can be trained offline.

Notes

  • The Ancient Ring of Skills will boost XP gained from Alt Magic, but the Gold Emerald Ring will not.
  • Staves, Imbued wands, and the Magic Skillcape can be used to reduce the rune cost of spells.
  • Salem can be received while training Alt. Magic, with the rune preservation bonus also applying to Alt. Magic spells.
  • The Crown of Rhaelyx's chance to save materials does not apply to Alt. Magic at all, and neither runes nor non-rune components such as ores for Superheat can be saved.
  • Global item doubling bonuses such as that provided by Aorpheat's Signet Ring will apply to Alt. Magic spells that produce resources.
  • Signet Ring Half (b) cannot be earned from Alt. Magic.
  • Marks of the Occultist and Witch can be discovered while training Alt Magic. Their respective Tablets will also be consumed and provide Summoning XP while equipped.
  • Rune Preservation bonuses apply when casting Alt. Magic spells.
  • Amulet of Incantation can be used to speed up spells cast with Alt. Magic, and also provides +10% rune preservation chance specifically for Alt. Magic spells.
  • GP received when casting Item Alchemy spells can be increased by taking advantage by global GP bonuses - a list of things granting this bonus can be seen on the Item Alchemy page.
  • Spells requiring an item selection (such as Just Learning) will only allow items which are unlocked in the Bank to be selected. Locked items must first be unlocked before they can be used with such spells.

Rune Preservation

In addition to the usual Rune Preservation bonuses available when using Magic, Alt Magic also benefits from rune preservation bonuses specifically for Alt Magic spells. These bonuses are additive, so for example a +20% Rune Preservation bonus combined with +10% Rune Preservation for Alt Magic spells results in a combined +30% chance to preserve runes when casting Alt Magic spells.

Spells