V0.05.1: Difference between revisions
From Melvor Idle
m (<noinclude> might be better actually) |
No edit summary |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
<onlyinclude>==Alpha v0.05.1 (23rd September 2019)== | |||
==Alpha v0.05.1 (23rd September 2019)== | |||
This update introduces a few nifty additions to assist in combat, as well as some fixes and back-end updates. | This update introduces a few nifty additions to assist in combat, as well as some fixes and back-end updates. | ||
===New Features=== | ===New Features=== | ||
* | * You can now view Weapon & Armour statistics which includes a comparison to what you already have equipped. This can be viewed by clicking the item name in the bank | ||
* [ | * [[Monsters]] now drop items! | ||
* | * {{ItemIcon|Black Helmet|Black Armour}} & {{ItemIcon|Black Sword|Weapons}} have been introduced into the game. The only way to obtain this is by collecting them as a drop from a monster. Black Weapons & Armour are stronger than {{ItemIcon|Steel Helmet|Steel}}, but weaker than {{ItemIcon|Mithril Helmet|Mithril}}. {{SkillReq|Attack|10}} or {{SkillReq|Defence|10}} is required to equip. | ||
* | * {{ItemIcon|Silver Bar|Silver bars}} can now be created in the Furnace at Level 30 {{Skill|Smithing}} (In preparation for Update Alpha [[v0.06]]). | ||
===Changed Features=== | ===Changed Features=== | ||
* | * GP is now auto collected when monsters are killed. | ||
* | * Attack speed for daggers reduced to 2s, down from 2.4s. | ||
* | * {{Skill|Smithing}} level required to smelt {{ItemIcon|Mithril Bar|Mithril}} bars has been reduced to {{SkillReq|Smithing|50}}, down from {{SkillReq|Smithing|60}}. | ||
* | * The "Find Enemy" button is now more noticeable. | ||
* | * Renamed Attack Power and Defence Power to Accuracy Rating and Evasion Rating for clarity. | ||
* | * Updated the look of {{ItemIcon|Steel Bar}} slightly to be more dark. | ||
* | * Recommended Combat Levels for each area are now colour coded based on your current levels. | ||
===Bugfixes=== | ===Bugfixes=== | ||
* | * Skill levels should now level up when exact XP required is reached. | ||
* | * Combat skills are now highlighted green when training them. | ||
* | * Backend fixes and updates. | ||
* | * Minor visual changes.</onlyinclude> | ||
{{VersionMenu}} | |||
{{Menu}} | |||
[[Category:Version]] |
Latest revision as of 02:20, 8 February 2022
Alpha v0.05.1 (23rd September 2019)
This update introduces a few nifty additions to assist in combat, as well as some fixes and back-end updates.
New Features
- You can now view Weapon & Armour statistics which includes a comparison to what you already have equipped. This can be viewed by clicking the item name in the bank
- Monsters now drop items!
Black Armour &
Weapons have been introduced into the game. The only way to obtain this is by collecting them as a drop from a monster. Black Weapons & Armour are stronger than
Steel, but weaker than
Mithril.
Error creating thumbnail: File missingLevel 10 orError creating thumbnail: File missingLevel 10 is required to equip.Silver bars can now be created in the Furnace at Level 30
Error creating thumbnail: File missingSmithing (In preparation for Update Alpha v0.06).
Changed Features
- GP is now auto collected when monsters are killed.
- Attack speed for daggers reduced to 2s, down from 2.4s.
- Error creating thumbnail: File missingSmithing level required to smelt
Mithril bars has been reduced to
Error creating thumbnail: File missingLevel 50, down fromError creating thumbnail: File missingLevel 60. - The "Find Enemy" button is now more noticeable.
- Renamed Attack Power and Defence Power to Accuracy Rating and Evasion Rating for clarity.
- Updated the look of
Steel Bar slightly to be more dark.
- Recommended Combat Levels for each area are now colour coded based on your current levels.
Bugfixes
- Skill levels should now level up when exact XP required is reached.
- Combat skills are now highlighted green when training them.
- Backend fixes and updates.
- Minor visual changes.
Melvor Idle Version History (Current: v1.3) | |
---|---|
2018 | v0.01 v0.01.1, v0.01.2 | v0.02 | v0.03 v0.03.1, v0.03.2, v0.03.3, v0.03.4, v0.03.5, v0.03.6 |
2019 | v0.04 v0.04.2, v0.04.3 | v0.05 v0.05.1 | v0.06 | v0.07 v0.07.1 | v0.08 v0.08.1, v0.08.2 | v0.09 v0.09.1, v0.09.2 | v0.10 v0.10.1, v0.10.2 |
2020 | v0.11 v0.11.1, v0.11.2 | v0.12 v0.12.1, v0.12.2 | v0.13 | v0.14 v0.14.1, v0.14.2 | v0.15 v0.15.1, v0.15.2, v0.15.3, v0.15.4 | v0.16 v0.16.1, v0.16.2, v0.16.3 | v0.17 | v0.18 v0.18.1 |
2021 | v0.18.2 | v0.19 v0.19.1, v0.19.2 | v0.20 | v0.21 | v0.22 v0.22.1 | v1.0 v1.0.1 |
2022 | v1.0.2 v1.0.3 v1.0.4 v1.0.5 | |
2023 | v1.1.2 | ![]() |
2024 | Error creating thumbnail: File missing v1.3
|
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Error creating thumbnail: File missing Combat:
| ||||||||||||||||||||
Skills:
| ||||||||||||||||||||
Other:
| ||||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |